SimpleUnitFrames

Example 1

About SimpleUnitFrames

SimpleUnitFrames is an extension to the default WoW Unit Frames. Rather than a complete unitframe replacement, this addon adds further information and features to the existing frames and allows a greater degree of customization to enhance their usability.

The v2.x.x series of SimpleUnitFrames involved a complete re-write of the code, however credits go to Rophy and xan for their original work on the v1.x.x series.

All configuration for SimpleUnitFrames can be performed through the Interface Options panel which can be opened through the slash commands /simpleunitframes or /suf, or through ESC -> Interface -> AddOns Tab -> SimpleUnitFrames.

HP, Mana, Energy, Rage & Runic Power Display

The default unitframes only allow either [total]/[max] or [percent] values to be shown on HP and mana bars, however SimpleUnitFrames provides several default overlay options or a method to create your very own styles using LibDogTag-3.0 syntax (also available through the in-game /dog command).

Modules

SimpleUnitFrames comprises the following modules which enhance each frame:

  • Class Icon Display
  • Text Overlays
  • Custom Text Overlay Styles
  • Portrait Damage Display
  • Bar Textures

Supported Frames

SimpleUnitFrames supports the following frames, each with their own customizations available:

  • Player
  • Pet
  • Target
  • TargetOfTarget
  • Party
  • PartyPet
  • Focus
  • FocusTarget
  • Boss

Localization

For translators wishing to create/update translations for other languages than enUS, please do so though the Localization Page.

Bugs & Development

While the best effort is made to ensure that release quality zips do not have any bugs, inevitably errors slip through. If you encounter a bug, please ensure that it has not already been fixed in a more recent beta/alpha release or reported already on the ticket tracker. If the bug persists even in the latest development build and has not been reported, please post a ticket on the Project Tickets Page

Please report bugs and suggest features via the Ticket page rather than using the comments section as it provides a single point of reference to track the development of the addon.

Development builds of SimpleUnitFrames can always be found on the Project Files Page.

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  • Avatar of Skizelli Skizelli Dec 15, 2009 at 11:22 UTC - 0 likes

    Here's a screen shot to show you what I mean.

    SUF Focus

    It remains that size no matter what I change the text to.

    Last edited Dec 15, 2009 by Skizelli
  • Avatar of Skizelli Skizelli Dec 15, 2009 at 10:50 UTC - 0 likes

    You're right, it does work. My bad. I didn't fully test it. However, the text over the focused target's bars is really small in comparison to the text over the focused target's target. Is this normal?

  • Avatar of Pneumatus Pneumatus Dec 14, 2009 at 18:02 UTC - 0 likes

    Text scaling appears to work here (switching from small to large focus frame) with the text getting appropriately larger or smaller when you switch. Do you have any more info?

  • Avatar of Skizelli Skizelli Dec 14, 2009 at 14:49 UTC - 0 likes

    Thanks for the update. I noticed that text size won't scale on focus frames. Can we please get a fix for this?

  • Avatar of heckl heckl Dec 12, 2009 at 13:40 UTC - 0 likes

    good

  • Avatar of Rexob85 Rexob85 Aug 07, 2009 at 16:57 UTC - 0 likes

    Is there any way to disable the Portrait Damage?

  • Avatar of Thirn Thirn Nov 24, 2008 at 18:24 UTC - 0 likes

    Thanks for the update. Off to test it some more.

  • Avatar of Skizelli Skizelli Nov 24, 2008 at 11:25 UTC - 0 likes

    Thank you for the update.

  • Avatar of Skizelli Skizelli Nov 17, 2008 at 06:13 UTC - 0 likes

    It seems a Death Knight's Runic Power is inaccurately displayed.

    EDIT: Actually, make that the power bar in general.

    Also, when in a group, I've encountered another bug that changes the display to "ERROR" on a group member's unit frame. This only occurred when in the DK starting zone and after a group member has done certain quests involving vehicles, however. Reloading the UI is a temp fix.

  • Avatar of outrager outrager Nov 07, 2008 at 17:38 UTC - 0 likes

    My rogue's energy text doesn't update as fast as the default wow ui's. There is like a 1sec delay between text updates. This is sort of annoying as a rogue since you want to save energy for kicks and stuff sometimes and you're not really sure how much energy you have. However on the target of target frame, the text updates in real time.

    I haven't seen anyone else comment on this so I'm wonder if it's just me? Or does anyone have a fix?

Facts

Date created
Mar 30, 2008
Category
Last update
May 04, 2013
Development stage
Release
Language
  • enUS
  • frFR
  • zhCN
  • zhTW
License
All Rights Reserved
Curse link
SimpleUnitFrames
Downloads
114,236
Recent files
  • R: v2.4.0 for 5.2.0 May 04, 2013
  • A: r127 for 5.2.0 May 03, 2013
  • R: v2.3.4 for 4.0.1 Nov 12, 2010
  • A: r125 for 4.0.1 Oct 12, 2010
  • R: v2.3.3 for 4.0.1 Oct 12, 2010

Authors