Shield Frames

r20101016093814

Change log

eyogar:
    - Updated library access to new name and bumped TOC to 4.0
    - Fixed percentage value not being rounded
    - Changed LibStub, CallbackHandler repository again, we don't want testing scripts
    - Removed some debug code
    - Fixed variable max to be local, not global (doh!)
    - Added support for area effects and improved infinite amount handling
    - Added a few options and hopefully fixed byGroup sorting now
    - Removed non-working legacy code
    - Learn to spell optional dependencieS
    - Changed AbsorbsMonitor from hard to optional dependency
    - Changed LibStub, CallbackHandler dependency to trunk
    - Added dependencies for ShieldFrames itself and AbsorbsMonitor library
    - Huge load of features, changes and bugfixes
    - - Rewrote linking code for grouping, who wrote that crap in the first place?
    - initial commit

Facts

Uploaded on
Oct 16, 2010
Game version
  • 4.0.1
Filename
ShieldFrames-r20101016093814.zip
Size
168.9 KiB
MD5
34ec6bddecf8c87da55103aafc978c90
Type
Alpha
Status
Normal
Downloads
5

Authors