Shadowed Unit Frames

Another example

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Shadowed Unit Frames in Legion
You can find a in-development test version for Legion here:
Download v4.1-Beta1 for Legion

Slash commands: /shadoweduf (/suf)

Donations are not required, but are appreciated!

Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target


  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:


Please focus all discussions, questions or general feedback to the forum thread:

For feature requests and bug reports, please continue to use the Ticket tracker. Feel free to ask on the thread first, if you're unsure what to do!

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  • Avatar of simmdogg simmdogg Oct 16, 2010 at 03:05 UTC - 0 likes

    Can't right click and inspect people.

    This might be a game issue. Just seeking confirmation.

    Last edited Oct 16, 2010 by simmdogg
  • Avatar of Externalzz Externalzz Oct 16, 2010 at 01:37 UTC - 0 likes

    Anyone else having problems with right clicking to cancell buffs?

  • Avatar of Liandroa Liandroa Oct 16, 2010 at 00:45 UTC - 0 likes

    Anyone gotten quick power gains to work?

  • Avatar of ChemAyla ChemAyla Oct 16, 2010 at 00:44 UTC - 0 likes

    awesome on warlock shards, thanks your awesome :)

  • Avatar of Nevcairiel Nevcairiel Oct 16, 2010 at 00:07 UTC - 0 likes

    Like i said before, i implemented them the easy and fast way to get them working at all.
    There will be more updates to the new modules.

    In the meantime, you can switch the holy power displays from the bar to the round circles if you like. "Widget Size" tab, uncheck "Show as bar" in the holy power section.

    (Same goes for soul shards)

    Last edited Oct 16, 2010 by Nevcairiel
  • Avatar of simmdogg simmdogg Oct 16, 2010 at 00:03 UTC - 0 likes

    Will you address the Holy Power issue? I stated below...

    "Make it a static display. Having it appear and disappear upon gaining and losing power causes the whole frame to adjust in size. All the other bars expand and contract based on whether the Holy Power bar is present and holding stacks"

  • Avatar of Nevcairiel Nevcairiel Oct 15, 2010 at 23:57 UTC - 0 likes

    Party and raid frames seem to be working fine for most people. Make sure you have the latest alpha version, currently v3.2.12-38-gee90797 You can get it from the "Files" tab at the top. Do not use the big "Download" link as it still gets you the old version for 3.3.5.

    If your problem presists even with that alpha, please zip your ShadowedUnitFrames.lua from WTF/Account/<account>/SavedVariables and post a new ticket, attaching the file.

    Last edited Oct 15, 2010 by Nevcairiel
  • Avatar of Jyces Jyces Oct 15, 2010 at 23:51 UTC - 0 likes

    I'm hoping the party frame/raid frame (visibility) is fixed soon. :o

  • Avatar of Qawsican Qawsican Oct 15, 2010 at 23:40 UTC - 0 likes

    Hi, my target bar is showing up black for some reason, just wondering if anyone else has that problem. Thanks.

    Edit: Nevermind, new version fixed that :)

    Last edited Oct 15, 2010 by Qawsican
  • Avatar of Nevcairiel Nevcairiel Oct 15, 2010 at 23:30 UTC - 0 likes

    You can configure the growth direction of the soul shards. For colors, i'll get to those. I just wanted to have it working first, so i just went with the combo point colors.

    All of the new modules are basically quick solutions to get them working.

    Last edited Oct 15, 2010 by Nevcairiel


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