Shadowed Unit Frames

Another example

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Shadowed Unit Frames in Legion
As of version v4.1.0, WoW 7.0 and Legion is fully supported!

Slash commands: /shadoweduf (/suf)

Donations are not required, but are appreciated!

Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target


  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:


Please focus all discussions, questions or general feedback to the forum thread:

For feature requests and bug reports, please continue to use the Ticket tracker. Feel free to ask on the thread first, if you're unsure what to do!

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  • Avatar of Kesitah Kesitah Nov 07, 2010 at 02:55 UTC - 0 likes

    Well, the version on the download link bugged out on some SpellId's and did not work (I just removed the problem-SpellId's, so no big work done, but now the thing works again, recently read on the Ace Forum that appearently someone else did the same already)

    Ah, something else: I wrote a plugin for TitanBar this weekend. Any interest on this? I would still need a nice icon graphics for this, though (I am no artist myselves, right now I just used the icon from the TitanBar Example code). Basically the plugin calls the config window, without you having to type /suf.

  • Avatar of simmdogg simmdogg Nov 06, 2010 at 19:53 UTC - 0 likes

    @ Kesitah

    What do you mean you fixed Aura indicators?

  • Avatar of Kesitah Kesitah Nov 06, 2010 at 17:12 UTC - 0 likes

    I fixed Aura indicators for SUF to work with 4.0.1. Anyone interested in this (possibly including it into the main package?)

  • Avatar of simmdogg simmdogg Nov 05, 2010 at 17:07 UTC - 0 likes

    My last post appeared like it was directed at someone other than the dev's so I wanted to revisit the topic.

    As I stated, Xperl seems to have a working option to right click off buffs. I'm hoping the dev's can figure out how Xperl was able to accomplish this. If you have no plans to investigate the ability to right click off buffs, please state so. My UI layout is dependant on how SUF buffs and debuffs are arranged. If I need to resort back to Blizz default so I have the ability to right click off buffs, I would like to proceed now with it.

  • Avatar of ebalsumgo ebalsumgo Nov 05, 2010 at 14:22 UTC - 0 likes

    so i posted a ticket about a problem with Incoming Heals and it got removed o.O?

  • Avatar of Jyces Jyces Nov 04, 2010 at 01:27 UTC - 0 likes

    Love this addon. Orgasmic, imo. My only concern is that the raid range indicator oftens glitches and tell me that targets are in range, when they are not (or vice-versa). Thanks for keeping this updating. Don't know what I would do without it! :)

  • Avatar of tennberg tennberg Nov 03, 2010 at 19:26 UTC - 0 likes

    Do you know where in the LUA code is the color setting for "Static" health, and what values I would put it at to match exactly the "Friendly" and "NPC" health color? I want to move away from the purple, and make it the exact shade of green that the others are.

  • Avatar of talk2nate talk2nate Nov 01, 2010 at 21:18 UTC - 0 likes

    Anyone know if theres an addon for SUF that does party roles? I'dlike to just see things people are picking out with the new roles icons on my raid frames. I couldn't seems to find anything besides class icons which I don't need for raids really. Thanks!

    Last edited Nov 01, 2010 by talk2nate
  • Avatar of Fallskjermful Fallskjermful Nov 01, 2010 at 19:53 UTC - 0 likes

    Check this bug:

    That area inside the redish box is invisible for the mouse and is not clickable, so I can't open the targetmenu at that area etc.

  • Avatar of jimdf jimdf Nov 01, 2010 at 15:33 UTC - 0 likes

    simmdogg +1

    Can you make cancel auras eventually? for example right click button...


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