Shadowed Unit Frames

Another example

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations are not required, but are appreciated!

Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target


  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:


Please focus all discussions, questions or general feedback to the forum thread:

For feature requests and bug reports, please continue to use the Ticket tracker. Feel free to ask on the thread first, if you're unsure what to do!

You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of Shadowed Shadowed Oct 24, 2011 at 04:49 UTC - 0 likes

    You would have to choose to not disable the raid frames in /suf -> Hide Blizzard

  • Avatar of Murakov Murakov Oct 22, 2011 at 19:10 UTC - 0 likes

    I just started setting these up to go with my ui. Great frames so far, but I'm wondering if it's possible to show the Blizzards left-side pop-up raid thing. I lead raids for my guild and we set flags down quite often, so I'd like to be able to keep doing that while using these frames.

  • Avatar of Shadowed Shadowed Oct 18, 2011 at 02:28 UTC - 0 likes

    What class are you, Mage? Assuming so, try latest alpha.

    Last edited Oct 18, 2011 by Shadowed
  • Avatar of Shadowed Shadowed Oct 18, 2011 at 02:26 UTC - 0 likes

    Looking into it

  • Avatar of brian409 brian409 Oct 16, 2011 at 02:39 UTC - 0 likes

    Hey I love this add-on! It has replaced my old unit frames add ons and works better than anything else i've ever used. Thanks for the hard work!

    I was curious, though. Recently the border highlighting for curable debuffs has simply stopped functioning on my raid frames. Is this a case where I should reinstall or do you think another add-on is fubaring it up?

  • Avatar of demonkunga demonkunga Oct 13, 2011 at 04:33 UTC - 0 likes

    @Shadowed: Go

    Thanks :) In fact, I just found out the difference just now on my rogue. Without the quick setting on, the energy jumps from say 1-40-70-100. With it on, it goes smoothly 1-2-3-4, which is how the default Blizzard frames are.

  • Avatar of Shadowed Shadowed Oct 13, 2011 at 01:28 UTC - 0 likes

    demonkunga: They update faster than normal health events. There's not really much more to it than that, how noticeable it is varies on your FPS unless they changed it.

    z4x: If every other cast shows up fine, except flag captures then I would be inclined to blaming Blizzard.

  • Avatar of z4x z4x Oct 12, 2011 at 23:01 UTC - 0 likes

    Hey, I cant get castbar to show the progress of capping the flag (in BGs) on enemy nor ally targets. Is there some way to enable it? Simply it doesnt show cast bar at all when target is capping them.

  • Avatar of demonkunga demonkunga Oct 12, 2011 at 20:27 UTC - 0 likes

    Hey Shadowed, I'd like to know, what exactly does the quick health and quick power option(s) do? I don't see much of a difference with or without them.

    Last edited Oct 13, 2011 by demonkunga
  • Avatar of Shadowed Shadowed Oct 12, 2011 at 15:09 UTC - 0 likes

    Not going to be fixed


Date created
May 17, 2009
Last update
Apr 24, 2016
Development stage
  • enUS
  • koKR
  • ruRU
  • zhCN
  • zhTW
All Rights Reserved
Curse link
Shadowed Unit Frames
Reverse relationships
Recent files