Shadowed Unit Frames

Another example

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations are not required, but are appreciated!

Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target


  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:


Please focus all discussions, questions or general feedback to the forum thread:

For feature requests and bug reports, please continue to use the Ticket tracker. Feel free to ask on the thread first, if you're unsure what to do!

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  • Avatar of kaibo kaibo Apr 27, 2011 at 09:04 UTC - 0 likes

    ingame FPS drops to 2-3 with shadowed unitframes (today's alpha release) enabled.

  • Avatar of dwilborn283 dwilborn283 Apr 27, 2011 at 07:46 UTC - 0 likes

    @legowxelab2z8: Go

    are you refering to the alpha released in march?

  • Avatar of legowxelab2z8 legowxelab2z8 Apr 27, 2011 at 05:53 UTC - 0 likes

    If you are using the 3.3.3 release version and getting an error with the CompactPartyFrame that causes Shadowed Unit Frames to not show up then delete or comment lines 497 to 505 from ShadowedUnitFrames.lua and the addon should work with patch 4.1. Alternatively the latest alpha version solves this problem.

    Last edited Apr 27, 2011 by legowxelab2z8
  • Avatar of lordazoroth lordazoroth Apr 27, 2011 at 03:28 UTC - 0 likes

    Hey, I know the dude that made this addon went into retirement and all, but a lot of us still use this addon and now that 4.1 has been released, this addon doesn't work at all.

    Just wondering, is this addon getting an update, or do I have to find something else?

  • Avatar of Tumri Tumri Apr 26, 2011 at 21:27 UTC - 0 likes

    Today since 4.1 dropped the frames have been getting a "move frame" option when right clicked on, is there any way to remove this again? I really don't want to accidentally reset a frame's position with this easily accessible button.

  • Avatar of Baeki Baeki Apr 09, 2011 at 22:35 UTC - 0 likes

    Hi, is it possible to add a feature to show buff order to Acending/Decending? Ty

  • Avatar of user_982128 user_982128 Apr 08, 2011 at 23:36 UTC - 0 likes

    Is there a way to get a party to show in the party frame and the raid frame at the same time? For example, if you are in a 5 man dungeon, is it possible to get the party frame to show in the raid frames and party frames at the same time?

  • Avatar of Palladia Palladia Feb 21, 2011 at 08:59 UTC - 0 likes

    Is there a way to display a raid as a party if there's only one group?

  • Avatar of Monikko Monikko Jan 25, 2011 at 09:29 UTC - 0 likes

    So I logged in today, and all of my SUF profiles were gone and settings reseted. When I started to re-configure, I found some features missing, like indicator size option. Didn't get any error msgs, so I don't really know if it was SUF itself that caused this, but everything else seemed unaffected anyway... Any ideas what might do this?

    Edit: The advanced options were also disabled during the reset, which caused the indicator size etc. options to disappear, so that's sorted at least.

    Last edited Jan 25, 2011 by Monikko
  • Avatar of lotddragon lotddragon Jan 24, 2011 at 00:04 UTC - 0 likes

    Is there a way to get the graphite.tga from Skada and put it into SuF without having Skada enabled?


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