Shadowed Unit Frames

Another example

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!

https://www.paypal.com/en_US/i/btn/btn_donateCC_LG.gif

Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features

  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:

Feedback

Please focus all discussions, questions or general feedback to the forum thread:
http://forums.wowace.com/showthread.php?t=18744

For feature requests and bug reports, please continue to use the Ticket tracker. Feel free to ask on the thread first, if you're unsure what to do!

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  • Avatar of thrakazog thrakazog Apr 30, 2011 at 18:30 UTC - 0 likes

    I have individually installed and removed SUF, pitbull, and x-perl...testing each in the patch, and all suffer from the frame rate drop in combat, with no other addons installed or activated. What I did notice was it was only a problem on toons with pets. Frost mage, lock, hunter, etc....I imagine there is something in the code the authors of all 3 frame addons have missed that has changed and is causing the problem.

  • Avatar of Blizzmage Blizzmage Apr 29, 2011 at 18:43 UTC - 0 likes

    @Kesitah: Go How can a other addon be the problem, if I have only shadowed frames activated for test ist.

  • Avatar of Kesitah Kesitah Apr 29, 2011 at 14:04 UTC - 0 likes

    As it runs fine for me I highly suspect a different addon is causing this for you, Blizzmage. "Usual suspects" are things like Scrolling Combat Text or Damagemeter Addons (but this is no complete list... ANYTHING which analyses the combatlog causes this).

  • Avatar of Blizzmage Blizzmage Apr 27, 2011 at 18:07 UTC - 0 likes

    v3.3.5 drops my fps from 100+ down to 10-25fps and give me huge fps laggs. Lua errors are activated, but there is nothing.

    Last edited Apr 27, 2011 by Blizzmage
  • Avatar of obscurescience obscurescience Apr 27, 2011 at 15:29 UTC - 0 likes

    Thank you for the update

  • Avatar of Kesitah Kesitah Apr 27, 2011 at 14:05 UTC - 0 likes

    I suspect a different addon is responsible. SUF in combination with MSBT and Quartz work just fine.

  • Avatar of fikasz fikasz Apr 27, 2011 at 12:16 UTC - 0 likes

    @kaibo: Go

    It is not SUF that causes that. Try enabeling LUA errors in interface and track it down. I had problems with MSBT and Quartz. If you use them those may cause some problems.

  • Avatar of kaibo kaibo Apr 27, 2011 at 09:04 UTC - 0 likes

    ingame FPS drops to 2-3 with shadowed unitframes (today's alpha release) enabled.

  • Avatar of dwilborn283 dwilborn283 Apr 27, 2011 at 07:46 UTC - 0 likes

    @legowxelab2z8: Go

    are you refering to the alpha released in march?

  • Avatar of legowxelab2z8 legowxelab2z8 Apr 27, 2011 at 05:53 UTC - 0 likes

    If you are using the 3.3.3 release version and getting an error with the CompactPartyFrame that causes Shadowed Unit Frames to not show up then delete or comment lines 497 to 505 from ShadowedUnitFrames.lua and the addon should work with patch 4.1. Alternatively the latest alpha version solves this problem.

    Last edited Apr 27, 2011 by legowxelab2z8

Facts

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May 17, 2009
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