Shadowed Unit Frames

Another example

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!

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Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features

  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:

Feedback

Please focus all discussions, questions or general feedback to the forum thread:
http://forums.wowace.com/showthread.php?t=18744

For feature requests and bug reports, please continue to use the Ticket tracker. Feel free to ask on the thread first, if you're unsure what to do!

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  • Avatar of Tzal1988 Tzal1988 Dec 05, 2011 at 18:00 UTC - 0 likes

    Since 4.3 was released the holy power/combo point/soul shard bar dosen't seem to work when i have it on the show as bar option. A space is made for the bar but nothing shows up in it. I don't use portraits but while messing around with stuff to try and fix it i noticed that the 3d portraits don't work either. Any ideas?

  • Avatar of Shadowed Shadowed Dec 05, 2011 at 16:36 UTC - 0 likes

    You've never been able to unlock auras from their parents.

  • Avatar of zion6 zion6 Dec 05, 2011 at 09:30 UTC - 0 likes

    Hello,

    For some reason my "unlink" button doesn't unlink. I simply need to move aura (buff) bars around but both buffs and debuffs are stuck to the main frame. In this case it's player and pet. Don't remember having any problems before....

  • Avatar of Waidtlow Waidtlow Dec 04, 2011 at 02:02 UTC - 0 likes

    Furthermore, my own aura's are not updating half the time etc... it seems rly laggy and sketchy overall, never seen anything like that before, and i've used your uf's for a few years :( I did update btw.

  • Avatar of Waidtlow Waidtlow Dec 03, 2011 at 22:37 UTC - 0 likes

    Hi there - after updating today, there is notable "lag" on my target bar updating. When i switch target, it displays the name of my previous target for a good second or so, before updating to the current target. I have it setup so names are in class colors, so this sorta causes confusion. Any idea what i can do ?

  • Avatar of Filon1337 Filon1337 Dec 02, 2011 at 15:30 UTC - 0 likes

    ShadowedUF_Options displays as outdated.

  • Avatar of Shadowed Shadowed Nov 27, 2011 at 02:47 UTC - 0 likes

    Does this happen elsewhere besides the PTR? It sounds like it might just be a PTR only issue that I'll just resolve when 4.3 goes live if it's still a problem.

  • Avatar of thehordemage thehordemage Nov 24, 2011 at 00:39 UTC - 0 likes

    I'm running the latest version of SUF on the PTR and for some reason my target frame bar is transparent and dark grey. All my other bars are properly colored and I imported my setup from live servers. I just asked a guildmate and he said he wasn't having any issues. Did I miss a setting in SUF options or could another addon be affecting the target frame bar?

  • Avatar of oxboy555 oxboy555 Nov 17, 2011 at 02:26 UTC - 0 likes

    Any way the the powerbar (mana/power/rage, etc) can be unanchored/decoupled from the health bar on the Player unit frame to allow independent freefloating / repositioning of the powerbar?

  • Avatar of WalkingdeadSH WalkingdeadSH Nov 15, 2011 at 14:30 UTC - 0 likes

    If I understand you correctly, all I need to do is to create a white list and put in global and insert VT, Sw:p and dp into it. And it should only show those 3 debuffs. however none shows up

Facts

Date created
May 17, 2009
Categories
Last update
Jun 30, 2014
Development stage
Release
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Shadowed Unit Frames
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