SexyMap

28 - SexyMap shows Clock button when Clock set to Disabled

What steps will reproduce the problem?
1. As the title indicates, but only when logging in or with /console reloadui.

What is the expected output? What do you see instead?
I see that the Clock in SexyMap config panel is set to Disabled, but sometimes I also see the clock.  It appears to be only after first logon or (perhaps) after a /console reloadui.  Other buttons remain Disabled (good) but not the clock (bad).

Making any change to the Settings panel appears to resolve the issue, including just re-clicking the already-selected "Disable" checkbox for the Clock button.

What version of the product are you using?
r20090301012241

Do you have an error log of what happened?
No error generated.

Please provide any additional information below.

User When Change
AesirRising Mar 21, 2009 at 03:28 UTC Create

You must login to post a comment. Don't have an account? Register to get one!

  • 3 comments
  • Avatar of osnapwtf osnapwtf Mar 04, 2012 at 15:51 UTC - 0 likes

    This can be fixed by simply calling self.Update() if the clock was found in mod:FindClock():

    function mod:FindClock()
    	if _G.TimeManagerClockButton then
    		self:CancelTimer(self.findClock, true)
    		self.findClock = nil
    		self:Update()
    	end
    end
    

    Edit: Looks like this doesn't fix the whole problem, as the clock reappears when you enter/leave a battleground or instance.

    Last edited Apr 04, 2012 by osnapwtf
  • Avatar of bravoman bravoman Nov 25, 2009 at 22:18 UTC - 0 likes

    same applies to addon buttons aswell, it's like settings are not saved

  • Avatar of Fenneddar Fenneddar Jul 09, 2009 at 03:35 UTC - 0 likes

    I can confirm this is still an issue.

    Under 'Show Clock..." When set to "Never", as soon as you zone, or log in, or reload the UI, the clock appears and never hides itself again. When set to "On Hover", it works perfectly.

    The same issue also applies to the PVP battleground icon as well. Setting it to never causes it to reappear and stay on entering a BG.

  • 3 comments

Facts

Last updated
Mar 30, 2012
Reported
Mar 21, 2009
Status
New - Issue has not had initial review yet.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.
Votes
6

Reported by

Possible assignees