25 - Difficult to see which toon an indicator belongs to
As reported by Corg in the Curse.com comments, it can be hard to tell which toon an indicator belongs to. This is especially the case for difficulty-1 and difficulty-4 indicators for adjacent toons.
There are a few ways this might be solved. We can either colour the columns by their class, or colour alternating columns in a colour that is different to the default colour. A more difficult option, and one that might be skipped, is to "draw lines" between the columns in some way.
| User | When | Change |
|---|---|---|
| jokeyrhyme | Wed, 23 Dec 2009 03:25:40 | Changed status from Started to Fixed |
| jokeyrhyme | Mon, 17 Aug 2009 05:51:28 | Changed status from Accepted to Started |
| jokeyrhyme | Sun, 16 Aug 2009 10:20:57 | Create |
- 2 comments
- 2 comments
Facts
- Last updated on
- 23 Dec 2009
- Reported on
- 16 Aug 2009
- Status
- Fixed - Developer made requested changes. QA should verify.
- Type
- Defect - A shortcoming, fault, or imperfection
- Priority
- Medium - Normal priority.
- #2
jokeyrhyme Wed, 23 Dec 2009 03:25:31I'm going to close this ticket. For several versions now we've been able to use the class colour for the indicator text. If players are really having difficulty with this, then the default indicator settings should help them out. A future version of LibQTip may make this even better with more control over column colouring.
- #1
jokeyrhyme Mon, 17 Aug 2009 05:51:28some initial hidden settings and code in r89