RaidWatch 2

Parameters in red are optional.

BossDisengaged(event, boss, wipe, trigger)

Fired when boss is disengaged by wipe or win.

Parameters

  • boss (table) The boss object for the boss that was disengaged.
  • wipe (boolean) True if it was a wipe, else victory.
  • trigger (string|number) The trigger that cased the victory/wipe. \"combat\" when just ending by getting out of combat. Creature ID when victory by killing a boss. The emote message if triggered by some kind of emote.


BossEngaged(event, boss, trigger)

Fired when a boss is engaged and enabled

Parameters

  • boss (table) The boss object for the boss that was engaged.
  • trigger (string|number) If a string then it's a trigger by Emote or Debug, if number then its triggered by combat with the boss, and the number represets the creature ID.


BossModLoaded(event, mod)

Fired when a boss mod is loaded

Parameters

  • mod (string) The name of the mod that was loaded


CombatTrackingRegistered(event, boss)

Fired when a boss mod that is monitoring some kind of combat trigger is loaded.

Parameters

  • boss (table) The boss object that registered the combat tracking.


ConfigMode(event, enable)

Fired when the users enables the config mode

Parameters

  • enable (boolean) True when config mode is enabled, false when disabled


CoreEnabled(event)

Fired when the core is enabled

Parameters


EnteringEnabledZone(event, areaID)

Fired when entering a zone/area that is enabled and tracked by Raid Watch

Parameters

  • areaID (number) The area ID number.


LeavingEnabledZone(event)

Fired when leaving a zone/area that is enabled and tracked by Raid Watch

Parameters


PartyJoined(event, partyType)

Fired when joining a party of any kind.

Parameters

  • partyType (string) Representing the kind of party joined (party or raid)


PartyLeft(event, partyType)

Fired when leaving a party of any kind.

Parameters

  • partyType (string) Representing the kind of party that was left (party or raid)


PartyPlayerJoined(event, playerName)

Fired when a player joins the current party.

Parameters

  • playerName (string) The name of the player that joined.


PartyPlayerLeft(event, playerName)

Fired when a player leaves the current party

Parameters

  • playerName (string) The name of the player who left the party.


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