Rep2

v5.3.1

Change log

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r48 | Nirek | 2010-10-15 05:27:36 +0000 (Fri, 15 Oct 2010) | 1 line
Changed paths:
   M /trunk/Rep2.toc

Rep2: v5.3.1: Guess I should fix toc now that 4.0.1 is live (No code changes)
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r47 | Nirek | 2010-10-04 18:09:22 +0000 (Mon, 04 Oct 2010) | 1 line
Changed paths:
   M /trunk/Rep2.lua
   M /trunk/Rep2.toc

Rep2: 5.3
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r46 | Nirek | 2010-10-04 16:40:50 +0000 (Mon, 04 Oct 2010) | 1 line
Changed paths:
   D /trunk/Libs
   M /trunk/Rep2.lua
   M /trunk/Rep2.toc

Rep2: 5.2
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r45 | Nirek | 2010-10-04 15:54:46 +0000 (Mon, 04 Oct 2010) | 1 line
Changed paths:
   M /trunk/Rep2.lua
   M /trunk/Rep2.toc

Rep2: 5.1
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r44 | Nirek | 2010-10-04 05:33:22 +0000 (Mon, 04 Oct 2010) | 1 line
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/Rep2.lua
   D /trunk/embeds.xml

Rep2: V5, rewrite removing ace and cleaning up
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r43 | dridzt | 2009-05-02 11:33:47 +0000 (Sat, 02 May 2009) | 5 lines
Changed paths:
   M /trunk/Rep2.lua
   M /trunk/Rep2.toc

- switch initialization to PLAYER_ALIVE (broke in 3.1.1)
- upvalue a few globals that run in a loop (performance tweak for spammy rep gains)
- use strformat for the concat that includes numbers (as above)
- remove a function call (getglobal) and few table lookups (colors)
- .toc -> 30100
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Facts

Uploaded on
Oct 15, 2010
Game version
  • 4.0.6
Filename
Rep2-r48.zip
Size
2.0 KiB
MD5
66e320ba78cf6903fe615a2cdb8c8839
Type
Release
Status
Normal
Downloads
2,697

Authors