Rep2

Change log

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r46 | Nirek | 2010-10-04 11:40:50 -0500 (Mon, 04 Oct 2010) | 1 line
Changed paths:
   D /trunk/Libs
   M /trunk/Rep2.lua
   M /trunk/Rep2.toc

Rep2: v5.2: Stopped checking CHAT_MSG_COMBAT_FACTION_CHANGE, 'should' not be needed, but let me know if it stops catching rep from kills.
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r45 | Nirek | 2010-10-04 10:54:46 -0500 (Mon, 04 Oct 2010) | 1 line
Changed paths:
   M /trunk/Rep2.lua
   M /trunk/Rep2.toc

Rep2: 5.1
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r44 | Nirek | 2010-10-04 00:33:22 -0500 (Mon, 04 Oct 2010) | 1 line
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/Rep2.lua
   D /trunk/embeds.xml

Rep2: V5, rewrite removing ace and cleaning up
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r43 | dridzt | 2009-05-02 06:33:47 -0500 (Sat, 02 May 2009) | 5 lines
Changed paths:
   M /trunk/Rep2.lua
   M /trunk/Rep2.toc

- switch initialization to PLAYER_ALIVE (broke in 3.1.1)
- upvalue a few globals that run in a loop (performance tweak for spammy rep gains)
- use strformat for the concat that includes numbers (as above)
- remove a function call (getglobal) and few table lookups (colors)
- .toc -> 30100
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Facts

Uploaded on
Oct 04, 2010
Game version
  • 4.0.1
Filename
Rep2-r46.zip
Size
2.0 KiB
MD5
7ff6d8a2d2be0aee27f0fbcc4eb98ba4
Type
Beta
Status
Normal
Downloads
62

Authors