Recount

905 - Correction of Blood Shield absorb in Recount

Simple move this line of code. (Located in tracker.lua in addon recount folder.)
[77535] = 10, -- Blood Shield
From the local GuessAbsorbSpells =
To local AbsorbSpellDuration =
Just make sure you drop it where all the other death knight spells are listed. (Not really sure if that even makes a difference I'm no expert on lua or modding the UI.

Many DKs including myself have always wondered why it wasn't properly taking into account the absorb from blood shield mastery.

Also have a screenshot of the updated details.

Edit: Delete the line from GuessAbsorbSpells and it should work.

  • Updated_Version.jpg
    Blood Shield
User When Change
Resike Jul 30, 2014 at 09:21 UTC Changed status from Accepted to Fixed
Resike Jul 30, 2014 at 09:21 UTC Changed status from Started to Accepted
Resike Jul 30, 2014 at 09:20 UTC Changed status from Waiting to Started
Resike Jul 30, 2014 at 09:20 UTC Changed status from Accepted to Waiting
Resike Jul 30, 2014 at 09:20 UTC Changed status from New to Accepted
Genericbunny Jan 17, 2014 at 01:04 UTC Changed description:
  Many DKs including myself have always wondered why it wasn't properly taking into account the absorb from blood shield mastery.

  Also have a screenshot of the updated details.
+
+ Edit: Delete the line from GuessAbsorbSpells and it should work.
Genericbunny Jun 12, 2013 at 00:05 UTC

Added attachment Updated_Version.jpg

Genericbunny Jun 12, 2013 at 00:05 UTC Create

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Facts

Last updated
Jul 30, 2014
Reported
Jun 12, 2013
Status
Fixed - Developer made requested changes. QA should verify.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.
Votes
0
Component
Recount

Reported by

Possible assignees