Rarity

73 - Dandelion Frolicker Attempts Not Tracked

What steps will reproduce the problem?
1.  Kill sprites.
2.  Loot sprites.

What is the expected output? What do you see instead?

As with all the other items tracked in Rarity, I'd expect to see the counter increase by one.  The kill / loot isn't recognized at all.

What version of the product are you using?
r230 (Just realized this is an older version.  I'm going to try the new version.  Maybe that will fix it?)

Do you have an error log of what happened?

Here's the output of debug mode that Allara asked for on the Curse site.

Rarity: Debug mode ON
Rarity: BAG_UPDATE
Rarity: Currency Updated (CURRENCY_DISPLAY_UPDATE)
Rarity: Currency Updated (CURRENCY_DISPLAY_UPDATE)
Rarity: Currency Updated (CURRENCY_DISPLAY_UPDATE)
Rarity: Debug mode OFF

Please provide any additional information below.

My comment on the Curse site below...

I'm not sure why, but Rarity doesn't seem to recognize my attempts for the Dandelion Frolicker.  I looked at the underlying definition that is pre-populated and everything seems correct (NPC, item, etc.).  All other tracking seems just fine.  Although I have the battle pet, I want to catch it on a particular character for the 'Going to Need a Bigger Bag' achievement, so I checked the repeatable box.  Any ideas on what might cause this behavior?

User When Change
Allara May 07, 2014 at 19:07 UTC Changed status from Replied to Fixed
Calesta Mar 31, 2014 at 02:27 UTC Changed status from Waiting to Replied
Allara Mar 14, 2014 at 19:58 UTC Changed status from New to Waiting
Calesta Mar 13, 2014 at 02:48 UTC Create

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  • 3 comments
  • Avatar of Allara Allara May 07, 2014 at 18:58 UTC - 0 likes

    Sorry about the delay. This should now be fixed in r246. I'll test it real quick but I'm pretty sure I found the problem.

  • Avatar of Calesta Calesta Mar 31, 2014 at 02:27 UTC - 0 likes

    Updated to latest version. Turned debug mode on. Killed mobs. Looted two different Scary Sprites.

    Still didn't register an attempt for the Dandelion Frolicker.

    Rarity: Debug mode ON

    Rarity: BAG_UPDATE

    Rarity: LOOT_OPENED with target 0xF131188F0055A413 Rarity: Currency Updated (CURRENCY_DISPLAY_UPDATE) Rarity: Currency Updated (CURRENCY_DISPLAY_UPDATE)

    Rarity: LOOT_OPENED with target 0xF131188F0055SA437 Rarity: Currency Updated (CURRENCY_DISPLAY_UPDATE) Rarity: Currency Updated (CURRENCY_DISPLAY_UPDATE)

    Rarity: Debug mode OFF

    Anything else I can provide to help debug? This is literally the only item that doesn't seem to track. :)

  • Avatar of Allara Allara Mar 14, 2014 at 19:58 UTC - 0 likes

    It doesn't look like you had debug mode on while you killed and looted the sprites. Please turn debug mode on, then kill and loot at least one sprite, and post the results. Make sure to use the latest version of Rarity to do that. Thanks!

  • 3 comments

Facts

Last updated
May 07, 2014
Reported
Mar 13, 2014
Status
Fixed - Developer made requested changes. QA should verify.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.
Votes
0

Reported by

Possible assignees