RaidCooldowns

r20090425220415-nolib

Change log

rspeicher:
    Trying out the WoWAce localizer.
    Priest module
    Add support for Glyph of Guardian Spirit resetting our cooldown to 1 minute.
    Support cooldowns of 0 in RaidCooldowns:OnCommReceived
    ModuleBase
    - Move canScanCooldowns from a local variable to an instance variable so that class modules can modify it.
    - Register some more talent change events so that dual spec changes can be detected. This lets changing from Priest Disc to Priest Holy cancel any running Pain Suppression cooldowns, for example.
    - Move the oRA syncing into the base:Sync method rather than base:ScanSpells
    - We now sync cooldowns at 0 so that any running cooldowns for this spell can be stopped.
    Display
    - Use SetTimer instead of UpdateTimer so that it, you know, works.
    - Add a StopCooldown method; send a sync with a cooldown value of 0 to stop a bar.
    - Clean up some code.
    spaces/tabs
    Forgot LibBars-1.0 lib
    Add .pkgmeta; update embeds.xml
    Had Debug/Non-Debug mixed up.
    Add the rest of the localizations from the old version.
    I fail at alphabetizing.
    Think I finally worked around the Sync spam without losing any functionality.
    Attempts to reduce spam; debugging
    - Add a Debug spell, PW:S
    - Apparently if you scan a talent-based spell without the talent, GetSpellCooldown returns nil, so account for that
    Change comm distribution back to RAID
    Add remaining class files.
    Change debug output in CLEU
    Update Shaman cooldowns.
    Remove Fire/Earth Elemental totems. No one ever cared about that crap.
    Call RaidCooldowns:Print rather than self:Print in TimerFinished, to shorten output
    Update Warrior cooldowns
    Update Paladin cooldowns
    Update Mage cooldowns
    Update Hunter cooldowns
    Update Druid cooldowns
    Update Warlock cooldowns
    Update Priest cooldowns.
    Call math.ceil on cooldown calculation; re-add oRA sending if the user isn't running oRA.
    Move CLEU processing from Display to RaidCooldowns, where the rest of the processing lives.
    Cooldowns update
    More progress
    - Comment out every cooldown except Priest/Rogue/Warlock (our dev characters) until we're ready to update the others.
    - Move from Spell Success messages to Spell Cooldown messages; instead of relying on scanning inventories or glyphs, just use GetSpellCooldown on specific spells to find the cooldown.
    Add .gitignore
    Progress!
    We can log in, see the anchor, open the config, hit Test and get running bars. It's a start.
    initial commit

Facts

Uploaded on
Apr 25, 2009
Game version
  • 3.1.0
Filename
RaidCooldowns-r20090425220415-nolib.zip
Size
18.8 KiB
MD5
a52bfd28f0d878a3102ed23c7a084065
Type
Alpha
Status
Normal
Downloads
0

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