QuestHubber

7 - Localize object names with the client

As NPC names are scanned from game cache and stored, do the same for objects. If not possible, scan tooltips or unit type "npc" to cache it in SavedVariables.

User When Change
pigmonkey Dec 06, 2010 at 06:59 UTC Create

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Facts

Reported
Dec 06, 2010
Status
Accepted - Problem reproduced / Need acknowledged.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Medium - Normal priority.
Votes
0

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