15 - Show damage ticks when channeling spells
Hi,
I've written a patch to show damage ticks when channeling spells, this is *really* useful for locks and I expect mages who often need to know when the damage ticks are so that they know when to break channeling.
I'll attach the files. Could you consider it for merging into the main package?
Cheers,
Gaff
| Name | Size | MD5 |
|---|---|---|
| Gaff_Quartz.zip | 19.7 KiB | 849e9b373c77... |
| User | When | Change |
|---|---|---|
| Nevcairiel | Feb 06, 2010 at 18:14 UTC | Changed status from Accepted to Fixed |
| Nevcairiel | Feb 06, 2010 at 17:47 UTC | Changed assigned to from Nymbia to Nevcairiel |
| Nevcairiel | Feb 05, 2010 at 17:08 UTC | Changed status from New to Accepted |
| Gaff3 | Apr 18, 2009 at 17:51 UTC | Deleted attachment Player.lua: Replaced with up-to-date patch |
| Gaff3 | Apr 18, 2009 at 17:51 UTC | Deleted attachment Quartz-enUS.lua: Replaced with up-to-date patch |
| Gaff3 | Apr 18, 2009 at 17:50 UTC | Added attachment Gaff_Quartz.zip |
| Gaff3 | Feb 15, 2009 at 17:44 UTC | Added attachment Quartz-enUS.lua |
| Gaff3 | Feb 15, 2009 at 17:43 UTC | Added attachment Player.lua |
| Gaff3 | Feb 15, 2009 at 17:43 UTC | Create |
- 4 comments
- 4 comments
Facts
- Last updated
- Mar 30, 2012
- Reported
- Feb 15, 2009
- Status
- Fixed - Developer made requested changes. QA should verify.
- Type
- Enhancement - A change which is intended to better the project in some way
- Priority
- Medium - Normal priority.
- Votes
- 10
- Reply
- #4
spineminus2 May 12, 2009 at 18:12 UTC - 0 likesI, too, would be very, very happy if the bars would show damage tics.
- Reply
- #3
arnath2 May 07, 2009 at 03:31 UTC - 0 likesWhile I haven't looked at this patch specifically, some kind of update to show ticks for channeled spells would be really nice.
- Reply
- #2
spineminus2 Apr 26, 2009 at 12:58 UTC - 0 likesI cant get this up and running with the newest version
- Reply
- #1
duhwhat Mar 09, 2009 at 14:16 UTC - 0 likesI tried this last night, working well on Drain Soul. I didn't test to see if dynamic tick position correction due to pushback is working, as I had no AoE or other damage to contend with.
edit: I got a report from someone at EJ that your modification does not account for pushback from damage. Any chance you could use the code from ForteExorcist to implement this in Quartz?