Prat 3.0

Change log

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r342 | sylvanaar | 2009-06-25 04:36:29 +0000 (Thu, 25 Jun 2009) | 1 line
Changed paths:
   M /trunk/modules/PlayerNames.lua

check for valid GUID
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r341 | sylvanaar | 2009-06-25 03:18:21 +0000 (Thu, 25 Jun 2009) | 1 line
Changed paths:
   M /trunk/modules/PlayerNames.lua

if there is no playerlink dont do any lookups
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r340 | sylvanaar | 2009-06-25 03:14:01 +0000 (Thu, 25 Jun 2009) | 1 line
Changed paths:
   M /trunk/modules/PlayerNames.lua

fixes to coloring
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r339 | sylvanaar | 2009-06-25 02:46:01 +0000 (Thu, 25 Jun 2009) | 1 line
Changed paths:
   M /trunk/modules/PlayerNames.lua
   M /trunk/services/chatsections.lua

store arg12 in the GUID field of the chat table. use it to look up missing class colors only - for now
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r338 | sylvanaar | 2009-06-25 01:16:52 +0000 (Thu, 25 Jun 2009) | 1 line
Changed paths:
   M /trunk/addon/addon.lua
   M /trunk/services/chatsections.lua

added some code to include the player guid and info from that in the debug output. the current version of prat already worked on the ptr apparently
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Facts

Uploaded on
03 Jul 2009
Game version
  • 3.1.0
Filename
Prat-3.0-3.2.1b1.zip
Size
508.0 KiB
MD5
76edef7a879bdcb063ffc79f09d6b6a6
Type
Beta
Status
Normal

Authors