4.1 update Acapela (aloft's developer) and Archarodim (Healers have to die) assisted in getting PlateBuffs working for 4.1, please send your thanks to them.
PlateBuffs (PB) displays people's buffs above their nameplates.
Discussion page: here
Future plans
- ...
Known issues
FAQ:
Q) Will PlateBuffs work on mobs?
A) Yes. but since mobs can share the same name you'll need to target or mouseover the nameplate so PlateBuffs can determine which nameplate belongs to what mob. Once that nameplate disappears from the screen and reappears you'll need to mouseover/target again.
Q) What's the question mark for?
A) It can mean 2 things. 1) We don't know what mob that nameplate belongs to, 2) We don't know what spells are on that mob/player. In both cases you need to target/mouseover the nameplate.
Q) Will PB work with non default nameplates?
A) PB should work with Tidy Plates, Aloft and caelNameplates. PB may or may not work with other nameplate addons.
Q) Can I have specific buff options?
A) Yes. Open PlateBuff's options (/pb) and go to the Specific Spells menu. In there you can add spells and choose always/mine/never show, icon size and cooldown text size. Some spells are added by default to have large icons.
Q) Why do spells blink?
A) Spells will blink if there's less then 20% of the time remaining.
Q) Can you add a clockwise cooldown overlay to the spell icons?
A) Unfortunately the clock cooldown doesn't work well on frames that are constantly moving around the screen. It tends to disappear while the frame's moving and only appear when the icon's perfectly still. So as soon as you move, they move or your camera moves (including breathing up and down motion) the overlay disappears. Sorry.
Q) Why does PB use up so much memory?
A) A large part of it is a spell ID table used to add spell descriptions and icons to the specific spells list. Disable Add Spell Descriptions in the core options (and relog) to see the true memory usage. FYI: Memory usage has little impact on game play. CPU usage is what lowers FPS.
Q) How do I turn off all buffs except those on my Specific Spells list?
A) In PlateBuffs' options, set both "Show Buffs" and "Show Debuffs" to none.
Credits:
- Adirelle - Flashing transparency code, helped remove garbage table creation, French (frFR) translator.
- Eprom83 - French (frFR) translator
- Farook - German (deDE) translator
- archiv - German (deDE) translator
- Sayclub - Korean (koKR) translator
- wowuicn - Simplified Chinese (zhCN) translator
- sojrjj - Traditional Chinese (zhTW) translator
- RedAir - Korean (koKR) translator
- Athariel - Russian (ruRU) translator
- otonashimeru - Simplified Chinese (zhCN) translator
- contrebasse - French (frFR) translator
- Erinnia - German (frFR) translator
- Acapela - Fixing bugs since Cataclysm released.
Translators needed - apply localizations here.
Donations welcome. There's a donate button here.
Bitcoin address: 1PiGukwoA9iiSQMWZNDGGuPfwugGTNJfnL
- 8 comments
- 8 comments
Facts
- Date created
- Mar 14, 2010
- Categories
- Last update
- Dec 17, 2011
- Development stage
- Release
- Language
- deDE
- enUS
- frFR
- koKR
- zhCN
- zhTW
- License
- GNU General Public License version 3 (GPLv3)
- Curse link
- PlateBuffs
- Downloads
- 186,455
- Recent files
- B: 1.11.2beta for 4.3 Dec 17, 2011
- A: r222 for 4.3 Dec 17, 2011
- B: 1.11.1beta for 4.2 Sep 11, 2011
- A: r219 for 4.2 Sep 11, 2011
- R: 1.11.0 for 4.2 Aug 27, 2011
Authors
Relationships
- Tool used
- FindGlobals
- Optional dependency
- AddonLoader
- OmniCC
- Embedded library
- Ace3
- CallbackHandler-1.0
- LibAuraInfo-1.0
- LibNameplate-1.0
- LibStub
- Reply
- #11
Layeth Jul 04, 2011 at 20:17 UTC - 0 likesI am liking where this addon is going. Keep up the great work.
I do find it rather odd that in order for the cooldown overlay to show you must have Show cooldown checked which places an unwanted timer beneath the icon. Is there a way to show cooldown overlay on the icon without the timer on bottom?
- Reply
- #10
Cyprias Apr 29, 2011 at 10:42 UTC - 0 likes@aliengrey4: Go
Probably not.
- Reply
- #9
aliengrey4 Apr 29, 2011 at 06:06 UTC - 0 likesdoes this addon work with shnameplates?
- Reply
- #7
Cyprias Aug 06, 2010 at 08:28 UTC - 0 likes@skyinblue
Post a ticket.
- Reply
- #5
OttoDeFe Jun 27, 2010 at 15:25 UTC - 0 likesNVM - just did it on its own. Sorry... PlateBuffs is fine...
- Reply
- #3
catbeef Mar 18, 2010 at 15:41 UTC - 0 likesHoly mackerel!
- Reply
- #2
Cyprias Mar 18, 2010 at 05:02 UTC - 0 likes@shinchih2001: Already fixed.
- Reply
- #1
shinchih2001 Mar 18, 2010 at 04:05 UTC - 0 likes2x PlateBuffs-r29\core.lua:342: bad argument #1 to 'table_getn' (table expected, got nil) PlateBuffs-r29\core.lua:342: in function <PlateBuffs\core.lua:334> PlateBuffs-r29\core.lua:532: in function `?' CallbackHandler-1.0-5:147: in function <...ack\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147> <string>:"safecall Dispatcher[2]":4: in function <[string "safecall Dispatcher[2]"]:4> <in C code>: ? <string>:"safecall Dispatcher[2]":13: in function `?' CallbackHandler-1.0-5:92: in function `Fire' AceEvent-3.0-3 (PlateBuffs):120: in function <...AddOns\PlateBuffs\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>