791 - Totem Module Enhancement: Pulse timer
What is the enhancement in mind?
The addition of a graphical "pulse timer" to totems like Tremor & Cleansing in the Totem Module would eliminate my need to use alternative totem trackers. Knowing when a totem like Tremor will tick can be incredibly valuable in fast-paced arena matches.
How should it look and feel?

Thank you for your work!
-John Cover
- 2 comments
- 2 comments
Facts
- Last updated
- Sep 08, 2010
- Reported
- Sep 07, 2010
- Status
- Replied - Someone has replied after waiting for more information.
- Type
- Enhancement - A change which is intended to better the project in some way
- Priority
- Low - Might slip to a later milestone.
- Votes
- 0
- Component
- Totems
- Reply
- #2
JohnCover Sep 08, 2010 at 20:53 UTC - 0 likesOh okay, that's too bad - thanks for looking into it. The totems addons I've considered using that have timers were Yata, TotemTimers, Koko Totem Timers, and TotemManager.
- Reply
- #1
vangual Sep 08, 2010 at 05:57 UTC - 0 likesThis was high on my feature list while developing the module but it turned out to be unreliable in internal test builds. I'm not saying it never hit the pulses correctly, but in specific situations, depending on client and server lag it turned out to actually pulse at unexpected times.
I've talked with a Blizzard UI developer about this and requested a clean api enhancement for pulses. The request didn't pass the designers.
I'll re-check it again when sweeping over the code for cataclysm in a few days. It'd also help if you could name me an addon that you consider having an accurate pulse timer so I can verify if they found some specific voodoo magic that I didn't.
So in short: Very unlikely to implement because it suggests false reliability.