| Zoom in on aura icons slightly. |
[Aura] Option Description. |
| Zoom icon |
[Aura] Option Name |
| You have no enabled text providers. |
Validation error |
| You do not appear to have any addon installed that uses LibSharedMedia. If you want to select which sounds are used it is recommended that you install at least the 'SharedMedia' addon. (Don't install the 'LibSharedMedia' library yourself.) |
[Totems] Guide |
| Yes |
[Aura] Aura Filter Editor Option |
| Width type |
[Aura] Option Name |
| Width of the unit frame. |
Description of Width under Size in Layout editor |
| Width multiplier |
In Units |
| Width |
Under Bars in Layout editor and [Aura] layout |
| Whitelist |
[Aura] Aura Filter Editor Option |
| Which way frames should placed. |
Description of Growth direction in Units |
| Which units this group should show. |
Groups |
| Which situations to show the unit group in. |
Group filtering |
| Which side of the unit frame to place the status bar on. Note: For the left and right sides, your bar will be vertical rather than horizontal. |
Description of Side under Bars in Layout editor |
| Which layout the unit should use. Note: Use the layout editor to change any layout settings. |
Description of Layout in Units |
| Which font to use for this text. |
Description of Font under Texts in Layout editor. |
| Which font to use for this indicator. |
Description of Font under Indicators in Layout editor |
| Which direction to sort the frames within a group. |
Description of Sort direction in Units |
| Which control to attach to. |
Description of Attach to under indicators/texts in Layout editor |
| Whether to show the icon that is being cast. |
[CastBar] Description of Show icon |
| Whether to position as a bar rather than a floating indicator. |
Indicator options under Layout editor |
| Whether to override the rested color and use a custom one. |
[ExperienceBar] Option Description |
| Whether to override the color and use a custom one. |
Description of Custom color under Bars in Layout editor |
| Whether to override the background color and use a custom one. |
Bars under Layout editor |
| Whether the unit should be unclickable, allowing you to use it as a HUD without interfering with the game world. |
Description of Click-through in Units |
| Whether all options will be mirrored, e.g. what would be on the left is now on the right and vice-versa. |
Description of Mirror horizontally in Units |
| Whether all options will be mirrored, e.g. what would be on the bottom is now on the top and vice-versa. |
Description of Mirror vertically in Units |
| Where to place the text compared to others in the same location. |
Texts in Layout editor |
| Where to place the indicator compared to others in the same location. |
Description of Position under Indicators in Layout editor |
| Where to place the bar in relation to other bars on the frame. |
Description of Position under Bars in Layout editor |
| Where on the control to place the text. |
Description of Location under Texts in Layout editor |
| Where on the control to place the indicator. |
Description of Location under Indicators on the Layout editor |
| When targetted |
[Highlight] |
| What to map based on. |
[Aura] Aura Filter Editor Option Description |
| What texture to use for combo points. |
[ComboPoints] Description of Texture |
| What texture the status bar should use. |
Description of Texture under Bars in Layout editor |
| What texture should be applied to the border if it is a rare unit. |
[Border] Option Description |
| What texture should be applied to the border if it is a normal unit. |
[Border] Option Description |
| What texture should be applied to the border if it is an elite unit. |
[Border] Option Description |
| What text provider is used for this text. |
Description of Type under Texts in Layout editor |