PitBull Unit Frames 4.0

Pitbull 4 Config Menu

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

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  • Avatar of Aethwyn Aethwyn Sep 13, 2010 at 00:23 UTC - 0 likes

    Hi Shefki, cheers for getting Pitbull4 working on the Cataclysm beta so quickly, I was missing it terribly. I have a (hopefully small) request:

    Could you add the ability to filter just your own unit frame out when in groups? I'd like to be able to display parties as 2x2, 10 man raids as 9x9 and 25 man raids as 6x4.

  • Avatar of Shefki Shefki Sep 12, 2010 at 18:17 UTC - 0 likes

    @sh1ko, Without the erorrs I have no idea.

    @costomojin, You should report the problem to the Rune-it-all author. Has nothing to do with PitBull4.

  • Avatar of Golgoroth Golgoroth Sep 12, 2010 at 15:26 UTC - 0 likes
    • Edited due to finding the solution to my problem when setting up my Raid Frames :)
    Last edited Sep 12, 2010 by Golgoroth
  • Avatar of costomojin costomojin Sep 12, 2010 at 09:24 UTC - 0 likes

    What is the issue? I am using a rune addon other then pitbull 4, My issue is everytime I mount in a vehicle my runes move to the player health frame. When I dismount the runes stay there till I re-load the UI. I want to say that I don't have something turned off in pitbull but I cannot say for certain. Any help in this matter would be greatly appreciated. Please provide any additional information below. I am using bartender, Pitbull 4 and Rune-it-all.

    Normal layout working perfectly: http://img709.imageshack.us/img709/6783/wowscrnshot091110053849.jpg

    Layout while mounted in a vehicle ( not working ) : http://img69.imageshack.us/img69/8751/wowscrnshot091210021751.jpg

    Layout after being in a vehicle and b4 I reload my ui : http://img810.imageshack.us/img810/3046/wowscrnshot091110053931.jpg

  • Avatar of Kitjan Kitjan Sep 07, 2010 at 23:35 UTC - 0 likes

    Loom927: Ticket 259

  • Avatar of Velran Velran Sep 01, 2010 at 23:34 UTC - 0 likes

    Is it possible to move the position of the name text away from the anchor points? By using offsets of some sort, like the aura setup?

    Last edited Sep 01, 2010 by Velran
  • Avatar of sh1ko sh1ko Aug 27, 2010 at 08:32 UTC - 0 likes

    Hi. I have a problem with Pitbull addon. I sorted out how to work with it, made some nice looked interface. But then, when i wanna test it i went on BG. That was Eye of Storm and when i get in there i receive some errors compared with Pitbull. It works properly, but i have on the screen 5 or 6 unexpected bars. Without any text or something, only horizontal colored bars. They apper and disappear randomly. Later i went to WSG and there was no problems at all. Sadly, but i have no time yesterday to test the addon work more.

  • Avatar of Jonostra Jonostra Aug 22, 2010 at 15:40 UTC - 0 likes

    I understand that, but doesn;t some1 already have that Lua here? cause i don;t know the 1st thing about writing one..

  • Avatar of Shefki Shefki Aug 21, 2010 at 17:23 UTC - 0 likes

    @Jonostra, It's possible you'd just have to write the Lua to do it, none of the default ones are going to do that.

  • Avatar of Jonostra Jonostra Aug 21, 2010 at 07:43 UTC - 0 likes

    Hello all..

    Is it possible to show names in class color, but also in green for PvP players and city NPC's, red for enemy players and mobs and yellow for neutral creatures?

    Essentially, what I want is to get the exact same name colors as when I'm using Blizz unit frames. All I got so far is class color, no matter PvP, enemy, friendly, etc..

Facts

Date created
Aug 01, 2008
Category
Last update
May 19, 2014
Development stage
Beta
Language
  • deDE
  • enUS
  • esES
  • esMX
  • frFR
  • koKR
  • ruRU
  • zhCN
  • zhTW
License
All Rights Reserved
Curse link
PitBull Unit Frames 4.0
Reverse relationships
4
Downloads
3,452,386
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