PitBull Unit Frames 4.0

Pitbull 4 Config Menu

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

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  • Avatar of ckknight ckknight Jan 19, 2009 at 22:37 UTC - 0 likes

    Arrusy, WoW doesn't support Dutch.

    theiaind, yea, you'll be able to eventually.

  • Avatar of Arrusy Arrusy Jan 19, 2009 at 20:32 UTC - 0 likes

    I like a dutch translation of this project :) i can help Translate(im dutch :)

  • Avatar of theiaind theiaind Jan 19, 2009 at 19:30 UTC - 0 likes

    It's coming along very nice, but i currently have a layout that i can't seem to recreate in Pitbull 4, i like to have the Portrait as a bar in the centre but cropped slightly so it's not a square..

    see attached link for my current style: http://homepage.mac.com/theiaind/.Pub.../ScreenShot_011909_191649.jpeg

    But the options don't allow me to manipulate the portrait like they do in Pitbull 3 to get the same look

    I have noticed you have added an option to add Portrait as a bar but i can only Left/Right align it and not centre it.

    Is there any plans to allow more customization to the portrait part?

  • Avatar of Druitt Druitt Jan 18, 2009 at 17:30 UTC - 0 likes

    Wow... just wow! I've been a fan of Pitbull for a long time, but for various reasons switched in the last couple of weeks... I noticed PB4 here and thought, "It sounds alpha-quality, but I can't resist", so I tried it out last night and I've switched to it full-time now.

    It's been refactored very logically, and I love the options! The kind of control that I really like. I've gotten an occasional error message and had to logout once because it got stuck in configure mode, but I love it.

    As far as raid frames, if I'm in a raid, I'm going to use Grid, so I'm one of the lucky ones that PB4 is nearly feature-complete for. I really like having buffs under the frame and debuffs above (more visible). I really like the option to have bars (health, mana, etc) go vertical, but fitting the text in then become very difficult...

    Keep up the good work!

    One bug to report is that if I try to set power (mana) text to simple (I think, or was it short or something like that), it gets a dogtags error that it is using a non-existent tag.

  • Avatar of ckknight ckknight Jan 17, 2009 at 19:33 UTC - 0 likes

    I'm not going to give any timelines for features, minicooepr42, you're just going to have to wait. I have other priorities in life than PitBull4. This is mostly something I do on the weekends or at night if I'm in the mood. That makes it very hard to draw out timelines.

  • Avatar of Coldfreeze51 Coldfreeze51 Jan 17, 2009 at 18:11 UTC - 0 likes

    Really great mod any idea how long raid units are gonna be?

  • Avatar of Cecyll Cecyll Jan 17, 2009 at 15:15 UTC - 0 likes

    I welcome the removal of Rock.

    I'm really liking v4. Especially the new layout editor, and the X/Y positioning for the frames themselves.

    Ooooh, and the saved vars are much cleaner, too!

  • Avatar of airtonix airtonix Jan 17, 2009 at 09:05 UTC - 0 likes

    I would love to have some some vertical & horizontal adjusters for the text objects once they are in there spots :

    health, localtion : health bar. position : right. x-adjust: -5, y-adjust: 2
    
  • Avatar of hmin514 hmin514 Jan 16, 2009 at 14:28 UTC - 0 likes

    Very nice unitframe addon! btw i wonder when will this addon be beta version? Alpha is somewhat difficult to use to me.

  • Avatar of Malphator Malphator Jan 16, 2009 at 14:13 UTC - 0 likes

    Border options? Will there be any?

Facts

Date created
Aug 01, 2008
Category
Last update
May 19, 2014
Development stage
Beta
Language
  • deDE
  • enUS
  • esES
  • esMX
  • frFR
  • koKR
  • ruRU
  • zhCN
  • zhTW
License
All Rights Reserved
Curse link
PitBull Unit Frames 4.0
Reverse relationships
4
Downloads
3,442,461
Recent files

Authors