PitBull Unit Frames 4.0

Pitbull 4 Config Menu

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

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  • Avatar of Kupotek Kupotek Jun 05, 2009 at 01:28 UTC - 0 likes

    It would also be nice to be able to disable stuff like pvp icons etc.. on specific frames, like you could in Pitbull3.

  • Avatar of Kupotek Kupotek Jun 04, 2009 at 19:25 UTC - 0 likes

    I was wondering how I can disable auras for just focus and focus target?

  • Avatar of thabenjen thabenjen Jun 03, 2009 at 16:56 UTC - 0 likes

    I saw some one post of about this awhile back but still having problems with Dogtags part of PitBull4 eating up huge amounts on memory when i do 25 man raids. On avg seeing a increase of about 5-7mb before i dumb garbage manually which I do a couple of times per boss fight. If you need more detailed info i will be more then glad to give it. Other then that performance of the addon has been spectacular.

  • Avatar of Shefki Shefki Jun 02, 2009 at 21:56 UTC - 0 likes

    If you put spaces in the Group Names then yes.

  • Avatar of rakkarage rakkarage Jun 02, 2009 at 20:46 UTC - 0 likes

    PitBull4_Groups_Party petsUnitButton1 PitBull4_Groups_Party TargetsUnitButton1 PitBull4_Groups_Party targets TargetUnitButton1

    do these frame names have spaces in them?

  • Avatar of Lochinvarofbb Lochinvarofbb Jun 01, 2009 at 21:36 UTC - 0 likes

    Is there a way to copy your interface to a notepad document (like with Pitbull3) to share with characters who are not on the same account?

    Forgive me if it's there and I'm simply unable to find it

  • Avatar of EonIcefire EonIcefire Jun 01, 2009 at 07:27 UTC - 0 likes

    Ah, I figured that was what did it...But everytime I tried, it wouldn't show...The frames take like....3 million minutes to show the changes...Thank you for that. Any reason why it takes forever to change?

  • Avatar of Anguish Anguish Jun 01, 2009 at 06:08 UTC - 0 likes


    Groups > Unit group "Raid" > Units per column is your friend.

  • Avatar of EonIcefire EonIcefire Jun 01, 2009 at 05:43 UTC - 0 likes

    Uh, forgive me if this has been answered but I have 2 major problems with pitbull4 (Been yearning to try Pitbull for months, and since 4 supposedly has less stuff you'd have to set up, I decided I'd try it compared to XPerl...) Now, my 2 problems with pitbull4 are as follows; 1. There is MAJOR input delay between adding spacing to party or pet frames, and it actually happening. I tested it both with and without Reduced user interface input lag (that option in WoW's Interface options) and it didn't seem to make a different. Why is this so slow to change? 2. My raid frames are just one loooooooooooooooooooooooooooooooooong vertical line. This is what'll kill me. I have to have them turned off right now, and if I start doin more than 5 man groups, being a tank or dps user, I need to know if other people are getting hit because I'm not making enough threat, or if there's something attacking my allies that I can blast or distract while the tank is busy...And if there's no way to make multiple columns or rows or w/e, I may be trying out Grid or AG or another unit frame, because nothing I did seemed to work... Also, by 'taking a long time to change' I mean I'd add vertical spacing for the Party frame, and it'd take 5+ minutes to show the change...How can I fix these problems, or what is causing them? Other than that, nice Unit frames.

  • Avatar of TaurenMalta TaurenMalta May 31, 2009 at 22:55 UTC - 0 likes

    I've sorted through the various posts and haven't found any information about these issues, but please forgive me if they're in there and I missed them. I am having an issue with re-enabling combat text once it's disabled. It seems that once I disable combat text on a certain layout, I cannot re-enable it. If I create a new text, I cannot get it to show the text as combat text (I am horrible with dogtags but I don't think I can configure it there). Secondly, I really liked the way vehicle units would replace my pet bar when possessed. Unfortunately, that has been changed to replace my Unit when possessed, and the player defaults to the pet unit. The issue with this is that I don't have combat text enable on my unit since I use another mod for that, and cannot re-enable it (see above). Nor do I have auras and buffs enabled on my unit because again, I use a different mod for that. If you are going to keep the vehicle bars as the player bars, is there a way to have the units swap or display certain information when possessing a vehicle? In other words, I need to see the damage a vehicle takes, as well as the buffs it has when I'm in it...


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Aug 01, 2008
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