Accepting paypal donations to ckknight@gmail.com
PitBull is a Unit Frames addon that provides maximal customization and undergoes rigorous efficiency testing. It is created in a modular framework, which allows for mulitple authors to put their skills to work creating this great project.
It has support for many different kinds of units: player, target, pet, pet's target, target of target, target of target of target, focus, focus' target, party, party pets, party targets, party pet targets, raid, raid pets, raid targets, main tanks, main tank targets, main assists, main assist targets, etc.
Note: Almost all texts are configurable using the LibDogTag-3.0 format. See http://old.wowace.com/wiki/LibDogTag-3.0 for details or type '/dog' in-game.
Modules:
- Aura - track any buffs or debuffs on the shown units. Also has the ability to highlight based on a curable debuff.
- Banzai - highlight units that have threat on them.
- BarFader - allow for smooth fading when units gain or lose health/mana.
- CastBar - attach a cast bar to the applicable units: covers player, pet, party, target, focus, etc.
- CombatIcon - show an icon when the unit is in combat.
- CombatFader - fade unit out when out of combat.
- CombatText - show realtime damage/healing text on the unit frame.
- ComboPoints - for Rogues and Druids, show combo points.
- DruidManaBar - for Druids, show a mana bar when in Cat/Bear form.
- ExperienceBar - for the player and hunter pets, show an experience bar.
- HealthBar - show current health.
- HappinessIcon - show an icon on the pet frame to indicate its happiness.
- HideBlizzard - hide unneeded Blizzard frames .
- Highlight - show a highlight when hovering over a frame or targetting said frame.
- LeaderIcon - show the leader of the party.
- MasterLooterIcon - show the master looter of the raid.
- Portrait - show a 3D, 2D, or class portrait.
- PowerBar - show a mana/energy/focus/rage bar.
- PvPIcon - show an icon when the unit is in PvP mode.
- RaidTargetIcon - how the raid target icon (Skull/Triangle/etc.)
- RangeCheck - fade the unit frame slightly when the unit is out of range.
- ReadyCheckIcon - show Ready Check icon based on if the unit is ready or not.
- ReputationBar - for the player, show a reputation bar.
- RestIcon - show an icon if the player is resting.
- Spark - Graceful display of energy ticks and the spellcasting five-second-rule.
- ThreatBar - show a threat bar on the unit frame.
- TotemTimers - shows Totem timers for the PitBull player frame.
- VisualHeal - for healers, shows a bar showing the estimated heal amount while casting.
- VoiceIcon - show an icon based on whether or not the unit is talking.
Note: all modules can be enabled or disabled on-demand. Disabled modules don't take up any extra memory or CPU power.
Facts
- Date created
- 22 May 2007
- Category
- Last update
- 06 Aug 2009
- Development stage
- Release
- License
- GNU General Public License version 2 (GPLv2)
- Curse link
- PitBull Unit Frames 3.0
- Reverse relationships
- 1
- Recent files
Relationships
- Embedded library
- Ace3
- LibBabble-Zone-3.0
- LibBanzai-2.0
- LibDogTag-3.0
- LibDogTag-Unit-3.0
- LibHealComm-3.0
- LibRock-1.0
- LibRockComm-1.0
- LibRockConfig-1.0
- LibRockConsole-1.0
- LibRockDB-1.0
- LibRockEvent-1.0
- LibRockHook-1.0
- LibRockModuleCore-1.0
- LibRockTimer-1.0
- LibSharedMedia-3.0
- LibStub
- LibTalentQuery-1.0
- #55
silkfire Tue, 02 Dec 2008 19:07:35Borelock, you have to disable the in-game threat meter by Blizzard. That's the only fix.
- #54
Borelock Tue, 02 Dec 2008 19:01:54I have what seems to be the same issue as Starwal.
During combat, if I mouseover my target frame I get;
Interface\FrameXML\UnitFrame.lua:144: Usage: GameTooltip:SetUnit("unit")
It is driving me mad, been attempting to debug it for some time with little success, any ideas?
- #53
Sambuko Sat, 29 Nov 2008 12:00:54Hi fellas.
How can I make bars in Pitbull fluid (I've seen such option in healbot addon), I cant find anything like that in PB options. Thanks! :)
- #52
DerBob Wed, 26 Nov 2008 12:12:40Power Bar: bad argument #1 to unpack, table expected, got nil
-- I think I found the error. I had an Pitbull.lua in my SavedVariables folder which was from an older version of Pitbull and I am using CustomColor for Powerbar of Player and Target Frames. Just had to add the colors for runicPower and runicPowerBG to Pitbull.lua in /WTF/SavedVariables. You can of course just delete it but that would have deleted my whole layout.
- #51
miohmyoh Tue, 25 Nov 2008 23:32:09fyrekrotch speaks the truth! this fixed my pitbull. it wasn't updating health and showed the power always full for my death knight. but now it works perfectly. thank you!
- #50
fyrekrotch Sun, 23 Nov 2008 21:00:39--this error can be fixed easily. turn off custom colors for power bars - once i did that i was able to close the error and everything works perfect. It seems that the power bar custom color for Runic Power has an error and keeps trying to set itself to pure white, after moving the bars around it just goes right back. Hope this helps a bit in the debugging and fixing
--I disabled my player frame and re-enabled it, everything is where it should be - a simple reload did not fix that.
Keep up the good work on the mod - I love it.
- #49
SSdraken Sun, 23 Nov 2008 00:10:17Am I the only one getting this annoying bug:
the health bars are never representative of the actual health bar. Sometimes they are full, sometimes they are empty, sometimes the whole target unitframe dissapears. The bars never move due to damage.
For example, if I enter the instance my health bar is half fun and my health is at 50%. Then, if i gain or lose health, the % will change but the bar will remain at half full. The same applies to my target.
I am playing a Death Knight, and using r1861
- #48
vangual Sat, 22 Nov 2008 18:22:40@Tarquinator: You can do it yourself for now. There are dogtag functions to return any unit's combo points. Simply set your pet's power-text to custom and supply your own dogtag that displays combo points if there are any. (Search in the /dogtag helpwindow for "combo" for the exact syntax.)
- #47
Tarquinator Fri, 21 Nov 2008 23:03:11Would it be possible to add a combo point indicator to the player petbar for the new Malygos encounter?
- #46
SSdraken Fri, 21 Nov 2008 15:45:44getting an error on login:
Power Bar: bad argument #1 to unpack, table expected, got nil
Using the latest release :)