Perl Lite

2 - Combo Points

This isn't class-specific. Several classes, and vehicles, use combo points.

User When Change
Morsker Jul 27, 2012 at 22:07 UTC Changed description from One of many class-specific resources. to This isn't class-specific. Several classes, and vehicles, use combo points.
Morsker Jul 25, 2012 at 20:57 UTC
Morsker Jul 25, 2012 at 20:51 UTC Changed milestone from None to Ready For Beta
Morsker Jul 21, 2012 at 16:05 UTC Create

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  • 2 comments
  • Avatar of Morsker Morsker Jul 29, 2012 at 20:18 UTC - 0 likes

    Ugh, the default UI's implementation of this is a disaster, and uses this onupdate-based "fade" logic. (See UIFrameFade_OnUpdate and other functions.) Looks like for ComboPoints, I'm using the oUF CPoints element and some Animaions, not trying to salvage the default behavior!

  • Avatar of Morsker Morsker Jul 29, 2012 at 19:16 UTC - 0 likes

    Hm. oUF disables ComboFrame at the same time it does TargetFrame. Blizzard's fault for parenting ComboFrame to UIParent, I guess. Though RuneFrame has the same issue, but oUF doesn't disable it.

    I wonder how hard it is to restore ComboFrame to its original state and use it...

  • 2 comments

Facts

Last updated
Jul 27, 2012
Reported
Jul 21, 2012
Status
Accepted - Problem reproduced / Need acknowledged.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Critical - Must resolve in the specified milestone.
Votes
0
Milestone
Ready For Beta

Reported by

Possible assignees