42 - Filtering spells
It'd be nice if it was possible to totally filter out some spells (like the aoe ones) so that their damage wouldn't be taken into consideration during AOE situations, making Parrot less CPU demanding.
| User | When | Change |
|---|---|---|
| profalbert | Sun, 16 Aug 2009 09:47:16 | Changed status from Started to Fixed |
| profalbert | Sun, 09 Aug 2009 07:22:00 | Changed status from New to Started |
| waallen | Wed, 03 Dec 2008 14:46:55 | Create |
- 1 comment
- 1 comment
Facts
- Last updated on
- 16 Aug 2009
- Reported on
- 03 Dec 2008
- Status
- Fixed - Developer made requested changes. QA should verify.
- Type
- Enhancement - A change which is intended to better the project in some way
- Priority
- Medium - Normal priority.
- #1
profalbert Mon, 10 Aug 2009 09:19:58I implemented a per-spell-filter-system (v1.8.3-7-ged678e2), where you can set an amount for each spell separatly (leaving blank filters everything).