26 - Conditions
Sorry for my bad english :s
1. The "Target dodge" and "Player dodge" conditions are reversed.
2. The "Target dodge" condition does not work when an ability is dodge by the target but it work with a normal attack (Use for warrior overpower alert in defensive or berserker stance)
3. The buff gain with the talent bloodsurge (make warrior next slam instant) is not detected by the condition "Buff gain" or "Active buff". Buff name in french is "Heurtoir !", I supposed it's "Slam !" in english.
Thanks
| User | When | Change |
|---|---|---|
| profalbert | Fri, 31 Jul 2009 11:43:47 | Changed status from Accepted to Duplicate |
| bl1john | Tue, 28 Oct 2008 23:32:38 | Changed description:2. The "Target dodge" condition does not work when an ability is dodge by the target but it work with a normal attack (Use for warrior overpower alert in defensive or berserker stance) - 3. The buff gain with the talent bloddsurge (make warrior next slam instant) is not detected by the condition "Buff gain" or "Active buff". Buff name in french is "Heurtoir !", I supposed it's "Slam !" in english. + 3. The buff gain with the talent bloodsurge (make warrior next slam instant) is not detected by the condition "Buff gain" or "Active buff". Buff name in french is "Heurtoir !", I supposed it's "Slam !" in english. Thanks |
| profalbert | Tue, 28 Oct 2008 17:54:53 | Changed assigned to from ckknight to profalbert |
| profalbert | Tue, 28 Oct 2008 17:54:50 | Changed assigned to from None to ckknight |
| profalbert | Mon, 20 Oct 2008 11:11:56 | Changed status from New to Accepted |
| bl1john | Sun, 19 Oct 2008 01:07:15 | Changed name from Target and player dodge conditions to Conditions Changed description: 2. The "Target dodge" condition does not work when an ability is dodge by the target but it work with a normal attack (Use for warrior overpower alert in defensive or berserker stance) + 3. The buff gain with the talent bloddsurge (make warrior next slam instant) is not detected by the condition "Buff gain" or "Active buff". Buff name in french is "Heurtoir !", I supposed it's "Slam !" in english. + Thanks |
| bl1john | Sun, 19 Oct 2008 00:50:41 | Create |
- 6 comments
- 6 comments
Facts
- Last updated on
- 31 Jul 2009
- Reported on
- 19 Oct 2008
- Status
- Duplicate - This report duplicates an existing ticket.
- Type
- Defect - A shortcoming, fault, or imperfection
- Priority
- Medium - Normal priority.
- #6
bl1john Wed, 29 Oct 2008 17:06:08Ok sorry
WoWCombatLog => http://pastebin.com/m4d4dce2b
- #5
profalbert Wed, 29 Oct 2008 10:03:09by combatlog I meant the following:
+ type "/combatlog"
+ do your thing
+ type "/combatlog" again
+ exit wow
+ go to <Wow-dir>/Logs/CombatLog.txt
+ post the content somewhere. maybe in a pastebin (http://pastebin.com). and post a link here.
- #4
bl1john Tue, 28 Oct 2008 23:32:03Great !
The combatlog for this event in french is :
Buff gain : <char. name> gagne Heurtoir ! de <char. name>.
Buff fade : Heurtoir ! de <char. name> s'efface de <char. name>.
Tell me if you need more informations.
- #3
profalbert Tue, 28 Oct 2008 18:54:09@1.: Acutally the frFR-locale was wrong. I fixed it with help from Adirelle. (it's in the latest alpha)
@2.: fixed.
@3.: could you send me a combatlog where you fight and the trigger should fire?
- #2
bl1john Mon, 20 Oct 2008 10:41:01Yes, incoming dodge and outgoing dodge are reversed. For exemple, the condition "player dodge" alert me when a mob dodge an attack and the condition "target dodge" alert me when the player dodge an attack. Maybe they are only reversed on the french localisation ? I'll check it and tell you later.
Have you seen the third point ?
Thanks for this useful addon ;)
Edit : The french localisation is ok
- #1
profalbert Mon, 20 Oct 2008 08:38:111. I don't quite understand.
You mean Incoming dodge and Outgoing dodge are reversed? Cause they are not.
2. is fixed in the latest alpha (as soon as it gets packed)