Parrot

237 - Sticky events based on value

I'd really like to be able to sticky events if they exceed a certain threshold instead of based on crits. So for example events would be sticky if they did more than 500k damage or such. As a dot class that values crit, I end up with lots of low value stickies, when I'd rather just see high value stickies. Especially since with procs a non crit can occasionally be larger than a crit which would be nice to sticky. Thanks.

User When Change
Imminent Feb 06, 2014 at 18:11 UTC Create

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Facts

Reported
Feb 06, 2014
Status
New - Issue has not had initial review yet.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Medium - Normal priority.
Votes
0

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