I would love if there were an option that overrides scrolling speed and limits the number of animations a scrolling area could show. That way you can define the outer limits of a scrolling area if there are a lot of events. Right now, incoming damage can take up a lot of space unless scrolling speed is very fast. However, this makes it hard to pick up events when things are slow. xCT does this very well, but lacks a bit of options for my taste.
If there are a place for me to set it in the lua files, I would be gratefull if I could be pointed in the right direction. I haven't found it, yet.
|Catok||Apr 13, 2011 at 13:47 UTC||Create|