Parrot

203 - Limit animations in a frame

I would love if there were an option that overrides scrolling speed and limits the number of animations a scrolling area could show. That way you can define the outer limits of a scrolling area if there are a lot of events. Right now, incoming damage can take up a lot of space unless scrolling speed is very fast. However, this makes it hard to pick up events when things are slow. xCT does this very well, but lacks a bit of options for my taste.

If there are a place for me to set it in the lua files, I would be gratefull if I could be pointed in the right direction. I haven't found it, yet.

User When Change
Catok Apr 13, 2011 at 13:47 UTC Create

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Facts

Reported
Apr 13, 2011
Status
New - Issue has not had initial review yet.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Medium - Normal priority.
Votes
0

Reported by

Possible assignees