Parrot

16 - In Raids, Parrot eats tons of CPU due to Ferocious Inspiration/Unleashed Rage spam

What steps will reproduce the problem?
1. Create a raid, fill it with people, watch in horror as you are spammed by quickly refreshing abilities.

What version of the product are you using?
1.6.1-beta1

This shouldn't be happening and I think it's because SPELL_AURA_REFRESH isn't being handled at all by Parrot. Even using the suppression stuff, it still eats a lot of CPU and kills your framerate because it's processing it invisibly.

User When Change
profalbert Wed, 19 Aug 2009 20:59:11 Changed status from Started to Fixed
profalbert Tue, 17 Feb 2009 23:51:56 Changed status from Accepted to Started
profalbert Fri, 13 Feb 2009 22:25:12 Changed assigned to from None to profalbert
profalbert Tue, 04 Nov 2008 08:08:47 Changed status from Fixed to Accepted
profalbert Wed, 22 Oct 2008 07:36:15 Changed status from Accepted to Fixed
profalbert Thu, 16 Oct 2008 07:01:40 Changed status from New to Accepted
cursesuckslots Thu, 16 Oct 2008 05:16:16 Create

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  • Avatar of profalbert profalbert Fri, 17 Oct 2008 07:52:29

    So I drycoded a little something into the latest alpha.
    Please give some feedback, as I don't raid anymore until 80 ;)

  • Avatar of profalbert profalbert Thu, 16 Oct 2008 07:01:37

    SPELL_AURA_REFRESH isn't handled because SPELL_AURA_APPLIED and SPELL_AURA_REMOVED are fired anyway.

Facts

Last updated on
19 Aug 2009
Reported on
16 Oct 2008
Status
Fixed - Developer made requested changes. QA should verify.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.

Reported by

Possible assignees

Votes (Total: +15, Average: +3.0)