What steps will reproduce the problem?
1. Log on to a (low level) warlock that has three combat minions built in with a oUF_Adirelle install (raid frames disabled): Imp, Voidwalker & Felguard.
2. Have one of the minions summoned.
What is the expected output? What do you see instead?
Expected: the pet, target and ToT frames to properly realpha gray (or whatever out of range color you select) when they are out of range, with removal of that realpha when they are within range.
Instead: starting with the pet frame, all three of those frames are permanently realphaed gray. Doesn't matter how close or far away any of those units are. Very strangely, however, a single NPC unit in Ironforge called Courier Hammerfall doesn't have this problem when in the target frame. Every other unit tested - - target player or NPC or pet/target pet - - does.
What version of the product are you using?
v1.8.1 with both oUF v1.5.13 and alpha 5e378d423f99282cbfc7.
Do you have an error log of what happened?
Please provide any additional information below.
Using a single profile among all characters here. A hunter did not have this issue and neither did any character without a permanent combat pet. A sample test on that warlock of a more basic layout using oUF_SpellRange (oUF_Arp) showed no problems when realphaing range.
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