The next oRA
oRA3 will feature the following:
- Durability, Resistance, Zone, Version Checks. Available for everyone, and automatically filled, no need to run manual checks.
- Cooldown monitor for just about every spell with a longer cooldown.
- Invites based on guild rank, zone, keyword, and guildonly keyword
- Blizzard Maintank based maintank lists with custom sorting
- Promoting to raid assistant based on guild rank, a list of names or just everyone
- Intelligent readycheck window that will display a divider bar between groups 2 and 3 or 5 and 6 based on raid target settings
- Loot settings based on party or raid
- Works in party for readychecks, checks and cooldowns
oRA3 is not compatible with oRA2, and never will be.
See the bottom of this page for MT API example
Below you can find some screenshots showing the oRA3 GUI.
The GUI for oRA3 is attached to the RaidFrame, clicking the visible part of the GUI will slide it out and exposes oRA3's features.

Opened GUI, showing the various builtin checks

Another tab selected:

Unlocked cooldown monitor, rightclicked for options

Testbars spawned

MT Api example
Warning: does no combat checking, so will break when called in combat!
if oRA3 then oUF:SetActiveStyle("Ammo_Tiny") local maintanks = oUF:Spawn("header", "oUF_oRAMainTanks") maintanks:SetPoint("BOTTOMLEFT",UIParent, "CENTER", 450, 0) maintanks:SetManyAttributes( "yOffset", 2.9, "nameList", table.concat(oRA3:GetSortedTanks(), ","), "template", "oUF_AmmoMainTank", "showRaid", true, "initial-unitWatch", true, "point", "BOTTOM", "sortDir", "DESC" ) local tankhandler = {} function tankhandler:OnTanksUpdated(event, tanks) maintanks:SetAttribute("nameList", table.concat(tanks, ",")) end oRA3.RegisterCallback(tankhandler, "OnTanksUpdated") maintanks:Show() end
Facts
- Date created
- 19 Oct 2008
- Category
- Last update
- 29 Dec 2009
- Development stage
- Release
- Language
- enUS
- License
- All Rights Reserved
- Curse link
- oRA3
- Reverse relationships
- 1
- Recent files
Relationships
- Embedded library
- Ace3
- LibCandyBar-3.0
- LibResComm-1.0
- LibSharedMedia-3.0
- LibStub
- #12
Quaiche Mon, 18 Jan 2010 18:59:51Main tanks are and should be a function of unit frames and not raid organization/coordination. I fully support pulling them out of oRA and using the in-game feature. :)
- #11
Evillek Mon, 04 Jan 2010 07:29:30I miss main tanks here like in Ora2 :-(
- #10
Whist34 Tue, 29 Dec 2009 23:15:35How can I turn off the cooldowns window?
Thanks
- #9
Kelem Tue, 29 Dec 2009 03:34:30Guess it helps if you have the error?
oRA3-295\modules\Cooldowns.lua:550: attempt to index local 'c' (a nil value) oRA3-295\modules\Cooldowns.lua:766: in function <oRA3\modules\Cooldowns.lua:749> oRA3-295\modules\Cooldowns.lua:894: in function `?' CallbackHandler-1.0-5:147: in function <...non\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147> <string>:"safecall Dispatcher[4]":4: in function <[string "safecall Dispatcher[4]"]:4> <in C code>: ? <string>:"safecall Dispatcher[4]":13: in function `?' CallbackHandler-1.0-5:92: in function `Fire' oRA3-295\oRA3.lua:403: in function `DispatchComm' oRA3-295\oRA3.lua:398: in function `?' CallbackHandler-1.0-5:147: in function <...non\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147> <string>:"safecall Dispatcher[4]":4: in function <[string "safecall Dispatcher[4]"]:4> <in C code>: ? <string>:"safecall Dispatcher[4]":13: in function `?' CallbackHandler-1.0-5:92: in function `Fire' AceComm-3.0-6 (BugSack):268: in function <...face\AddOns\BugSack\Libs\AceComm-3.0\AceComm-3.0.lua:257>
- #8
Kelem Tue, 29 Dec 2009 02:53:03Still throwing errors on warlock soulstone, and they aren't even checked to be tracked. Yet the bar shows up with 0.0 and gives the same error as before
- #7
flimflan Sun, 13 Dec 2009 12:51:35I would like to say i love this addon its nice and clean.
However I know you said you wont be adding any more functions but the latency check was awesome as you could spot the "Sorry got lag!" excuse a mile off.
If you dont have any intention of having this feature you know any other addon that does this? if not gonna go back to oRA2
- #6
Misslady Wed, 28 Oct 2009 03:35:43Any idea why it won't work for me? It shows it as loaded when I get to Character screen on wow and is selected for my character. But it is not showing up during raid or on the addon checker that Blizz has in game. Any help?
- #5
mojosdojo Mon, 12 Oct 2009 12:23:00No, oRA3 is feature complete. There won't be anything like inventory checks. But again, there are several other mods which do exactly what you want.
- #4
Drolleke400 Tue, 06 Oct 2009 15:31:20Are there any plans to include a potion/reagent/item check in oRA3?
- #3
FireAllianceNX Wed, 23 Sep 2009 16:57:13I was hoping you wouldn't say that. :/ I only need to know if someone is being rezzed or who's rezzing who and who's been rezzed. And SmartRes2 isn't ready yet. oh well xD