oRA3

The next oRA

oRA3 will feature the following:

  • Durability, Resistance, Zone, Version Checks. Available for everyone, and automatically filled, no need to run manual checks.
  • Cooldown monitor for just about every spell with a longer cooldown.
  • Invites based on guild rank, zone, keyword, and guildonly keyword
  • Blizzard Maintank based maintank lists with custom sorting
  • Promoting to raid assistant based on guild rank, a list of names or just everyone
  • Intelligent readycheck window that will display a divider bar between groups 2 and 3 or 5 and 6 based on raid target settings
  • Loot settings based on party or raid
  • Works in party for readychecks, checks and cooldowns

oRA3 is not compatible with oRA2, and never will be.

See the bottom of this page for MT API example

Below you can find some screenshots showing the oRA3 GUI.

The GUI for oRA3 is attached to the RaidFrame, clicking the visible part of the GUI will slide it out and exposes oRA3's features.
http://connected.dnd.utwente.nl/~wouter/ora3/1.jpg

Opened GUI, showing the various builtin checks
http://connected.dnd.utwente.nl/~wouter/ora3/2.jpg

Another tab selected:
http://connected.dnd.utwente.nl/~wouter/ora3/3.jpg

Unlocked cooldown monitor, rightclicked for options
http://connected.dnd.utwente.nl/~wouter/ora3/4.jpg

Testbars spawned
http://connected.dnd.utwente.nl/~wouter/ora3/5.jpg

MT Api example

Warning: does no combat checking, so will break when called in combat!

if oRA3 then
	oUF:SetActiveStyle("Ammo_Tiny")
	local maintanks = oUF:Spawn("header", "oUF_oRAMainTanks")
	maintanks:SetPoint("BOTTOMLEFT",UIParent, "CENTER", 450, 0)
	maintanks:SetManyAttributes(
		"yOffset", 2.9,
		"nameList", table.concat(oRA3:GetSortedTanks(), ","),
		"template", "oUF_AmmoMainTank",
		"showRaid", true,
		"initial-unitWatch", true,
		"point", "BOTTOM",
		"sortDir", "DESC"
	)
	local tankhandler = {}
	function tankhandler:OnTanksUpdated(event, tanks) 
		maintanks:SetAttribute("nameList", table.concat(tanks, ","))
	end
	oRA3.RegisterCallback(tankhandler, "OnTanksUpdated")
	maintanks:Show()
end


You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of Quaiche Quaiche Mon, 18 Jan 2010 18:59:51

    Main tanks are and should be a function of unit frames and not raid organization/coordination. I fully support pulling them out of oRA and using the in-game feature. :)

  • Avatar of Evillek Evillek Mon, 04 Jan 2010 07:29:30

    I miss main tanks here like in Ora2 :-(

  • Avatar of Whist34 Whist34 Tue, 29 Dec 2009 23:15:35

    How can I turn off the cooldowns window?

    Thanks

  • Avatar of Kelem Kelem Tue, 29 Dec 2009 03:34:30

    Guess it helps if you have the error?

    oRA3-295\modules\Cooldowns.lua:550: attempt to index local 'c' (a nil value) oRA3-295\modules\Cooldowns.lua:766: in function <oRA3\modules\Cooldowns.lua:749> oRA3-295\modules\Cooldowns.lua:894: in function `?' CallbackHandler-1.0-5:147: in function <...non\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147> <string>:"safecall Dispatcher[4]":4: in function <[string "safecall Dispatcher[4]"]:4> <in C code>: ? <string>:"safecall Dispatcher[4]":13: in function `?' CallbackHandler-1.0-5:92: in function `Fire' oRA3-295\oRA3.lua:403: in function `DispatchComm' oRA3-295\oRA3.lua:398: in function `?' CallbackHandler-1.0-5:147: in function <...non\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147> <string>:"safecall Dispatcher[4]":4: in function <[string "safecall Dispatcher[4]"]:4> <in C code>: ? <string>:"safecall Dispatcher[4]":13: in function `?' CallbackHandler-1.0-5:92: in function `Fire' AceComm-3.0-6 (BugSack):268: in function <...face\AddOns\BugSack\Libs\AceComm-3.0\AceComm-3.0.lua:257>

  • Avatar of Kelem Kelem Tue, 29 Dec 2009 02:53:03

    Still throwing errors on warlock soulstone, and they aren't even checked to be tracked. Yet the bar shows up with 0.0 and gives the same error as before

  • Avatar of flimflan flimflan Sun, 13 Dec 2009 12:51:35

    I would like to say i love this addon its nice and clean.

    However I know you said you wont be adding any more functions but the latency check was awesome as you could spot the "Sorry got lag!" excuse a mile off.

    If you dont have any intention of having this feature you know any other addon that does this? if not gonna go back to oRA2

  • Avatar of Misslady Misslady Wed, 28 Oct 2009 03:35:43

    Any idea why it won't work for me? It shows it as loaded when I get to Character screen on wow and is selected for my character. But it is not showing up during raid or on the addon checker that Blizz has in game. Any help?

  • Avatar of mojosdojo mojosdojo Mon, 12 Oct 2009 12:23:00

    No, oRA3 is feature complete. There won't be anything like inventory checks. But again, there are several other mods which do exactly what you want.

  • Avatar of Drolleke400 Drolleke400 Tue, 06 Oct 2009 15:31:20

    Are there any plans to include a potion/reagent/item check in oRA3?

  • Avatar of FireAllianceNX FireAllianceNX Wed, 23 Sep 2009 16:57:13

    I was hoping you wouldn't say that. :/ I only need to know if someone is being rezzed or who's rezzing who and who's been rezzed. And SmartRes2 isn't ready yet. oh well xD

Facts

Date created
19 Oct 2008
Category
Last update
29 Dec 2009
Development stage
Release
Language
  • enUS
License
All Rights Reserved
Curse link
oRA3
Reverse relationships
1
Recent files
  • A: r298 for 3.3.0 on 29 Dec 2009
  • A: r297 for 3.3.0 on 29 Dec 2009
  • A: r296 for 3.3.0 on 29 Dec 2009
  • A: r295 for 3.3.0 on 19 Dec 2009
  • A: r294 for 3.3.0 on 16 Dec 2009

Authors