oUF_CombatFeedback

oUF_CombatFeedback-r71236

Change log

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r71236 | ammo | 2008-04-24 08:22:17 -0400 (Thu, 24 Apr 2008) | 3 lines
Changed paths:
   M /trunk/oUF_CombatFeedback/oUF_CombatFeedback.lua

oUF_CombatFeedback:
- obey the original font set on object.CombatFeedbackText only modify the height for crits and glances etc.
- control the maxAlpha of the feedbacktext by setting object.CombatfeedbackText.maxAlpha defaults to .6
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r71233 | ammo | 2008-04-24 07:09:44 -0400 (Thu, 24 Apr 2008) | 1 line
Changed paths:
   M /trunk/oUF_CombatFeedback/oUF_CombatFeedback.lua

oUF_CombatFeedback: damage is red
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r71231 | ammo | 2008-04-24 07:04:27 -0400 (Thu, 24 Apr 2008) | 1 line
Changed paths:
   M /trunk/oUF_CombatFeedback/oUF_CombatFeedback.lua

oUF_CombatFeedback: actually works now yay
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r71228 | ammo | 2008-04-24 06:50:38 -0400 (Thu, 24 Apr 2008) | 5 lines
Changed paths:
   A /trunk/oUF_CombatFeedback
   A /trunk/oUF_CombatFeedback/oUF_CombatFeedback.lua
   A /trunk/oUF_CombatFeedback/oUF_CombatFeedback.toc

oUF_CombatFeedback: initial commit
- Adds combat feedback text +100 -100 etc to the oUF unitframes.
- Expects the frame to have a fontstring: object.CombatFeedbackText to work, will do nothing otherwise
- Uses pretty much the same system blizz uses
- otherwise verymuch drycoded :)
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Facts

Uploaded on
24 Apr 2008
Game version
  • 2.4.3
Filename
oUF_CombatFeedback-r71236.zip
Size
3.3 KiB
MD5
b21abdda2f3294ffc252810074bcbd66
Type
Beta
Status
Normal

Authors

  • Avatar of Ammo
    • Manager
    • Author