_NPCScan

5.4.0.6

Change log

tag 5.4.0.6
50987543a480f3b8bc81de4986f034d894baec03
James D. Callahan III <jcallahan@curse.com>
2013-10-23 04:35:49 -0500

--------------------

James D. Callahan III:
    - Split the alert-sound-selection drop down menu into sections to prevent it from scrolling offscreen.
    - Config revamp.
    - Finished massive ConfigSearch revamp.
    - Changed InitializeEditBox to CreateEditBox.
    - No idea why the OnEnter for the tab checkboxes was commented out…remedied.
    - Replaced a couple of ipairs() calls.
    - Moved some variables to just before they're required.
    - More renames: panel.TabSelected => panel.selected_tab panel.TabSelect => panel:SelectTab, panel.Table => panel.table Decoupled tab-handling code from the panel.
    - Renamed panel.NPCClear to panel:ClearEditBoxes - used colon-notation for implicit self.
    - Massive ConfigSearch revamp, stage 1.
    - Preliminary cleanup.
    - Added GeneralNPCUpdate() for function deduplication.
    - Removed support for LibRareSpawns; it's been abandoned since 2009.
    - Made constants for oft-used texture escape sequences.
    - Rename unintuitive TestID() to NPCNameFromCache()

Facts

Uploaded on
Oct 23, 2013
Game version
  • 5.4.0
Filename
_NPCScan-5.4.0.6.zip
Size
114.8 KiB
MD5
d7928f312882cf6cacb25e306ba7efaa
Type
Release
Status
Normal
Downloads
34,357

Authors