_NPCScan

v5.4.0.5-15-gbee5d95-nolib

Change log

James D. Callahan III:
    - Split the alert-sound-selection drop down menu into sections to prevent it from scrolling offscreen.
    - Config revamp.
    - Finished massive ConfigSearch revamp.
    - Changed InitializeEditBox to CreateEditBox.
    - No idea why the OnEnter for the tab checkboxes was commented out…remedied.
    - Replaced a couple of ipairs() calls.
    - Moved some variables to just before they're required.
    - More renames: panel.TabSelected => panel.selected_tab panel.TabSelect => panel:SelectTab, panel.Table => panel.table Decoupled tab-handling code from the panel.
    - Renamed panel.NPCClear to panel:ClearEditBoxes - used colon-notation for implicit self.
    - Massive ConfigSearch revamp, stage 1.
    - Preliminary cleanup.
    - Added GeneralNPCUpdate() for function deduplication.
    - Removed support for LibRareSpawns; it's been abandoned since 2009.
    - Made constants for oft-used texture escape sequences.
    - Rename unintuitive TestID() to NPCNameFromCache()

Facts

Uploaded on
Oct 23, 2013
Game version
  • 5.4.0
Filename
_NPCScan-v5.4.0.5-15-gbee5d95-nolib.zip
Size
93.7 KiB
MD5
d35b45aa8ea47389b15ba8434e97ad18
Type
Alpha
Status
Normal
Downloads
17

Authors