_NPCScan.Overlay

9 - BUG: Toggle Mob Path Key

Using NPCSCAN v5.4.1.3 and Overlay v5.4.1.1

First time you enable Mob Path Key, it shows fine, however, it Sticks to the screen, even when you, exit the map, cluttering up the game UI. It used to be only displayed on the map.
Then I disabled it, so it wouldn't stay on my screen the whole time.. After this, it's not possible to enable the Mob Path Key again, even after /ReloadUI

I like the function is now possible to enable/disable, but this is not good :(

EDIT: If you disable "Show Objectives" (which I guess 99,9% have enabled), the Mob Path Key function normally...

User When Change
Torhal Sep 20, 2014 at 04:11 UTC Changed status from New to Fixed
SLOKnightfall Nov 05, 2013 at 19:35 UTC Changed assigned to from Torhal to SLOKnightfall
FuxieDK Nov 05, 2013 at 16:12 UTC Changed description:
  Then I disabled it, so it wouldn't stay on my screen the whole time.. After this, it's not possible to enable the Mob Path Key again, even after /ReloadUI

  I like the function is now possible to enable/disable, but this is not good :(
+
+
+ EDIT: If you disable "Show Objectives" (which I guess 99,9% have enabled), the Mob Path Key function normally...
FuxieDK Nov 05, 2013 at 15:56 UTC Create

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  • Avatar of FuxieDK FuxieDK Nov 13, 2013 at 21:08 UTC - 0 likes

    v5.4.1.3-4-ge0b2267 seems to have solved it.. :)

  • Avatar of FuxieDK FuxieDK Nov 11, 2013 at 16:07 UTC - 0 likes

    Tried with v5.4.1.3-1-g4eb0f34 and v5.4.1.3-2-g1de6e51

    Problem still persist.

    Last edited Nov 12, 2013 by FuxieDK
  • Avatar of SLOKnightfall SLOKnightfall Nov 11, 2013 at 06:47 UTC - 0 likes

    This is not a forum and you don't have to bump a ticket. As long as the ticket is open, its being worked on. Also keep in mind that this is something that gets worked on during my free time, so it will get done when I have the time to dedicate to work on it.

  • Avatar of FuxieDK FuxieDK Nov 11, 2013 at 06:16 UTC - 0 likes

    /BUMP

  • Avatar of FuxieDK FuxieDK Nov 07, 2013 at 16:32 UTC - 0 likes

    @SLOKnightfall: Go

    Nope.. Problem stil exist in Scan v5.4.1.4 / Overlay v5.4.1.3...

  • Avatar of SLOKnightfall SLOKnightfall Nov 07, 2013 at 07:09 UTC - 0 likes

    It was fixed in V5.4.1.3 of Overlay.

  • Avatar of FuxieDK FuxieDK Nov 07, 2013 at 04:51 UTC - 0 likes

    As I wrote in the ticket, I used v5.4.1.3 already.. For the new test yesterday, I used v5.4.1.3 scan and v5.4.1.2-2-g0315b77 Overlay.. Problem was still there..

    I see, once more, several alpha builds have been released, and I will check again tonight..

  • Avatar of SLOKnightfall SLOKnightfall Nov 07, 2013 at 01:39 UTC - 0 likes

    I think that I fixed the issue in the 5.4.1.3 release. Please let me know if you still see it happening after the update.

  • Avatar of FuxieDK FuxieDK Nov 06, 2013 at 16:50 UTC - 0 likes

    Looked at bit more into it...

    The problem is still there (with both addons updated today), but it seems the problem is limited to Timeless Isle..

    Rest of the zones I have checked it works fine...

  • Avatar of FuxieDK FuxieDK Nov 05, 2013 at 20:06 UTC - 0 likes

    Default map..

    I see a new version have been released since my ticket.. I'll look at it tomorrow and see if it still "behaves badly" ;)

    Last edited Nov 05, 2013 by FuxieDK

Facts

Last updated
Sep 20, 2014
Reported
Nov 05, 2013
Status
Fixed - Developer made requested changes. QA should verify.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.
Votes
0

Reported by

Possible assignees