mRunes

Default

mRunes

A simple addon to replace the default Rune UI and some more.

Features

  • Module based, each module can be turned on/off individually.
  • Each module and parts of the modules can be placed individually via attaching to various frames or just anywhere on the screen.
  • Configuration mode. All modules show up so you can configure position and looks of them.
  • Runes
    • Individual small bars that go from empty to full as the cooldown of the rune ends.
    • Optional numeric cooldown on each rune.
  • Runic Power
    • Runic power shown on a movable bar.
    • Current runic power shown as number.
  • Timers
    • Forst Fever
    • Blood Plague
    • Scarlet Fever
    • Shadow Infusion
    • Dark Transformation
    • Each timer can be placed individually.

Configuration

  • Change colors of each type of rune (Blood, Unholy, Frost and Death)
  • Change the width and height of the runes.
  • Change the spacing in between them.
  • Change the texture.
  • Set the position for the collection of runes.
  • Set In- and Out-of-Combat alpha of the runes + one extra setting for out of combat but with runes on cooldown and the same for when runic power is not 0.

Open configuration via LDB icon or /mr

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  • Avatar of kagaro kagaro Oct 14, 2010 at 01:14 UTC - 0 likes

    noticed it bugs sometimes in combat, especially if your scarlet fever gets oerridden. bars got to full alpha and vanish.

  • Avatar of Kelben Kelben Sep 09, 2010 at 06:22 UTC - 0 likes

    Any plans regarding grace periods? I'm still trying to find something to track them to my liking.

  • Avatar of mangeg mangeg Jul 22, 2010 at 11:22 UTC - 0 likes

    Got the time to work on this addon again, so its now updated and changed into modules. Each module can be turned on/off individually.

    Also new option to set the alpha on the runes when they are on cooldown when out of combat. Same for runic power when its above 0 and out of combat.

  • Avatar of zedbg zedbg Jul 18, 2010 at 13:19 UTC - 0 likes

    Libs\LibGUIFactory-1.0\Widgets\UIF-InlineGroup.lua:65: attempt to index field 'border' (a nil value) Count: 1

    Call Stack: [C]: ? ...s\Libs\LibGUIFactory-1.0\Widgets\UIF-InlineGroup.lua:65: in function `SetBGColor' ...\mRunes\Libs\LibGUIFactory-1.0\LibGUIFactory-1.0.lua:314: in function <...\mRunes\Libs\LibGUIFactory-1.0\LibGUIFactory-1.0.lua:295> (tail call): ? Interface\AddOns\mRunes\mRunes.lua:399: in function `?' ...erface\AddOns\Ace3\AceConsole-3.0\AceConsole-3.0.lua:94: in function `value' Interface\FrameXML\ChatFrame.lua:4070: in function `ChatEdit_ParseText' Interface\FrameXML\ChatFrame.lua:3660: in function `ChatEdit_SendText' Interface\FrameXML\ChatFrame.lua:3698: in function `ChatEdit_OnEnterPressed' [string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1>

  • Avatar of psymo psymo May 12, 2010 at 16:20 UTC - 0 likes

    works fine now after the last update. this should have great potential since i love to be able to conf everything the way i like it.

    i got only one idea so far what i would like to see in a future update: will you be able to edit the bar texture separate for each of the 4 runetypes? would be really useful for those who create their own textures.

  • Avatar of leks0d leks0d May 11, 2010 at 12:02 UTC - 0 likes

    Interface\AddOns\mRunes\mRunes.lua:100: Cannot find a library instance of "GUI-Factory-1.0". Count: 1

    Call Stack: (tail call): ? [C]: in function `error' Interface\AddOns\AddonLoader\LibStub\LibStub.lua:23: in function `LibStub' Interface\AddOns\mRunes\mRunes.lua:100: in function <Interface\AddOns\mRunes\mRunes.lua:68> (tail call): ? [C]: ? [string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5> (tail call): ? ...ce\AddOns\AdiBags\libs\AceAddon-3.0\AceAddon-3.0.lua:539: in function `EnableAddon' ...ce\AddOns\AdiBags\libs\AceAddon-3.0\AceAddon-3.0.lua:629: in function <...ce\AddOns\AdiBags\libs\AceAddon-3.0\AceAddon-3.0.lua:615> [C]: in function `LoadAddOn' Interface\FrameXML\UIParent.lua:235: in function `UIParentLoadAddOn' Interface\FrameXML\UIParent.lua:258: in function `CombatLog_LoadUI' Interface\FrameXML\UIParent.lua:482: in function <Interface\FrameXML\UIParent.lua:454>

Table of contents

  1. 1 Features
  2. 2 Configuration

Facts

Date created
May 02, 2010
Category
Last update
Oct 19, 2014
Development stage
Release
Language
  • enUS
License
All Rights Reserved
Curse link
mRunes
Downloads
28,091
Recent files

Authors