MobSpells

Change log

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r108 | dridzt | 2012-12-04 23:29:19 +0000 (Tue, 04 Dec 2012) | 1 line
Changed paths:
   M /trunk/MobSpells.lua

- Use STANDARD_TEXT_FONT instead of a hardcoded fontfile so this works for all game locales.
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r107 | dridzt | 2012-12-04 18:57:47 +0000 (Tue, 04 Dec 2012) | 1 line
Changed paths:
   M /trunk/MobSpells.lua

- Filter out player spells cast while mind-controlled by NPCs from showing under the NPCs abilities.
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r106 | dridzt | 2012-12-04 01:56:05 +0000 (Tue, 04 Dec 2012) | 8 lines
Changed paths:
   M /trunk/MobSpells.lua
   M /trunk/MobSpells.toc

- Fix NPCID extraction from GUID to 5.1 standards.
- Add options for all difficulties and get rid of the translation between dungeon / raid diffID by using the returns from GetInstanceInfo instead of GetDungeon|RaidDifficulty
- No attempt to migrate db data, the previous upgrade code wasn't working anyway there's diffIDs stored in the range 1-15, they will be automagically fixed during play.
- Upgrade group API to 5.x standards, add GROUP_JOINED event to enable logic.
- Remove pre-4.2 CLEU compat code.
- Fix reporting RAID -> INSTANCE_CHAT -> PARTY -> SAY
- Escape magic characters from the NPC filter so we can search for eg. 'Shado-Pan' without tripping over '-'
- .toc update, compatible with WoW 5.1 "Landfall"
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r105 | oscarucb | 2012-09-07 03:28:16 +0000 (Fri, 07 Sep 2012) | 2 lines
Changed paths:
   M /trunk/MobSpells.lua
   M /trunk/MobSpells.toc

5.x updates

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Facts

Uploaded on
Dec 04, 2012
Game version
  • 5.1.0
Filename
MobSpells-r108.zip
Size
129.8 KiB
MD5
73a4189051dbb4f474140b0e35965a05
Type
Alpha
Status
Normal
Downloads
20

Authors