Author of AuraFrames here, I got a ticket with a strange problem and after poking around I traced it back to a Masque skin. In this case, the skin Masque_Darion, specify as blending mode for the border "DISABLED". This seems to work, but if you change the color to full (Border:SetVertexColor(1, 1, 1, 1)) after the creation of the button and registering it with Masque, the border will turn totally black (the blending is going totally wrong).
Can you update your documentation pages to include that only "ADD" and "MOD" are allowed values for the blendmode for borders? And maybe overrule any other value to "ADD" by default? I'll make also a ticket at the skin project, but I don't think that is the only skin with this problem.
An example can be found here: http://img13.imageshack.us/img13/1314/blendmode.png
The colored borders are fine with the disabled blendmode, but the full white ones aren't.
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