Comments about Magic Targets 2 http://www.wowace.com/addons/magic-targets/ The latest comments about Magic Targets 2 en-us Thu, 04 Mar 2010 15:17:59 +0000 WowAce.com (http://www.wowace.com) Comment #12 http://www.wowace.com/addons/magic-targets/?comment=12 <p>hi!</p> <p>this addon is awesome <span class="emote emote-smile" title="Smile">:)</span> but may i suggest an update?</p> <p>sometimes, when all the adds are piled up on top of each other, it is hard to target a certain target (for example, star).</p> <p>would it be possible to just right click on the target's bar of magic target to target the mob?</p> <p>thank you <span class="emote emote-smile" title="Smile">:)</span></p> Thu, 04 Mar 2010 15:17:59 +0000 http://www.wowace.com/addons/magic-targets/?comment=12 http://www.wowace.com/addons/magic-targets/?comment=12 no-reply@curseforge.com (krandill) Comment #11 http://www.wowace.com/addons/magic-targets/?comment=11 <p>I raided with my guild in Burning Crusade, Which was 2.0 and beyond, and our guild leader had us install RDX to be able to raid.</p> <p>I specifically recall setting up main tank/assist lists that would show their targets all as bars, yet they WERE clickable. </p> <p>You could add ANYONE in the raid to these lists, and could add as many ppl as you wanted to the lists, and still be able to click on any target they had.</p> <p>So, I am not sure why you say: The bars are not clickable. Due to the secure templates added in WoW 2.0, this is no longer possible.</p> <p>I have even install the new version of RDX, called OpenRDX, and tested out the lists in the most recent version as of patch 3.3, and the bars continue to be clickable target bars.</p> <p>Could you please explain why you believe you cannot make these bars clickable?</p> <p>Thanks.</p> Sun, 17 Jan 2010 20:00:54 +0000 http://www.wowace.com/addons/magic-targets/?comment=11 http://www.wowace.com/addons/magic-targets/?comment=11 no-reply@curseforge.com (ffxiedyn) Comment #10 http://www.wowace.com/addons/magic-targets/?comment=10 <p>nice, but i'd like to select targets clicking bars instead of looking for symbols when i'm fighting huge groups, and i cant find how to set this option. i have these errors also, hope it can help</p> <p>1x MagicTargets-2.0.95\MagicTargets.lua:362: attempt to call global 'UnitGroupsRolesAssigned' (a nil value) MagicTargets-2.0.95\MagicTargets.lua:676: in function `UpdateBar' MagicTargets-2.0.95\MagicTargets.lua:467: in function `?' CallbackHandler-1.0-5 (Ace3):145: in function &lt;...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:145&gt; &lt;string&gt;:"safecall Dispatcher[1]":4: in function &lt;[string "safecall Dispatcher[1]"]:4&gt; &lt;in C code&gt;: ? &lt;string&gt;:"safecall Dispatcher[1]":13: in function `?' CallbackHandler-1.0-5 (Ace3):92: in function `Fire' AceEvent-3.0-3 (Ace3):120: in function &lt;Ace3\AceEvent-3.0\AceEvent-3.0.lua:119&gt; &lt;in C code&gt;: ? &lt;in C code&gt;: in function `CameraOrSelectOrMoveStop' &lt;string&gt;:"CAMERAORSELECTORMOVE":4: in function &lt;[string "CAMERAORSELECTORMOVE"]:1&gt;</p> <p> <del>-</del></p> <p>5x MagicTargets-2.0.95\MagicTargets.lua:362: attempt to call global 'UnitGroupsRolesAssigned' (a nil value) MagicTargets-2.0.95\MagicTargets.lua:676: in function `UpdateBar' MagicTargets-2.0.95\MagicTargets.lua:467: in function `?' CallbackHandler-1.0-5 (Ace3):145: in function &lt;...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:145&gt; &lt;string&gt;:"safecall Dispatcher[1]":4: in function &lt;[string "safecall Dispatcher[1]"]:4&gt; &lt;in C code&gt;: ? &lt;string&gt;:"safecall Dispatcher[1]":13: in function `?' CallbackHandler-1.0-5 (Ace3):92: in function `Fire' AceEvent-3.0-3 (Ace3):120: in function &lt;Ace3\AceEvent-3.0\AceEvent-3.0.lua:119&gt;</p> <p> <del>-</del></p> <p>5x MagicTargets-2.0.95\MagicTargets.lua:362: attempt to call global 'UnitGroupsRolesAssigned' (a nil value) MagicTargets-2.0.95\MagicTargets.lua:676: in function `UpdateBar' MagicTargets-2.0.95\MagicTargets.lua:467: in function `?' CallbackHandler-1.0-5 (Ace3):145: in function &lt;...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:145&gt; &lt;string&gt;:"safecall Dispatcher[1]":4: in function &lt;[string "safecall Dispatcher[1]"]:4&gt; &lt;in C code&gt;: ? &lt;string&gt;:"safecall Dispatcher[1]":13: in function `?' CallbackHandler-1.0-5 (Ace3):92: in function `Fire' AceEvent-3.0-3 (Ace3):120: in function &lt;Ace3\AceEvent-3.0\AceEvent-3.0.lua:119&gt; &lt;in C code&gt;: in function `TargetNearestEnemy' &lt;string&gt;:"TARGETNEARESTENEMY":1: in function &lt;[string "TARGETNEARESTENEMY"]:1&gt;</p> <p> <del>-</del></p> <p>51x MagicTargets-2.0.95\MagicTargets.lua:362: attempt to call global 'UnitGroupsRolesAssigned' (a nil value) MagicTargets-2.0.95\MagicTargets.lua:676: in function `?' CallbackHandler-1.0-5 (Ace3):145: in function &lt;...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:145&gt; &lt;string&gt;:"safecall Dispatcher[1]":4: in function &lt;[string "safecall Dispatcher[1]"]:4&gt; &lt;in C code&gt;: ? &lt;string&gt;:"safecall Dispatcher[1]":13: in function `?' CallbackHandler-1.0-5 (Ace3):92: in function `Fire' AceEvent-3.0-3 (Ace3):120: in function &lt;Ace3\AceEvent-3.0\AceEvent-3.0.lua:119&gt;</p> <p> <del>-</del></p> <p>694x MagicTargets-2.0.95\MagicTargets.lua:362: attempt to call global 'UnitGroupsRolesAssigned' (a nil value) MagicTargets-2.0.95\MagicTargets.lua:676: in function `UpdateBar' MagicTargets-2.0.95\MagicTargets.lua:737: in function &lt;MagicTargets\MagicTargets.lua:719&gt; (tail call): ?: &lt;in C code&gt;: ? &lt;string&gt;:"safecall Dispatcher[2]":9: in function &lt;[string "safecall Dispatcher[2]"]:5&gt; (tail call): ?: AceTimer-3.0-5 (Ace3):164: in function &lt;Ace3\AceTimer-3.0\AceTimer-3.0.lua:138&gt;</p> <p> <del>-</del></p> Sun, 17 Jan 2010 18:10:57 +0000 http://www.wowace.com/addons/magic-targets/?comment=10 http://www.wowace.com/addons/magic-targets/?comment=10 no-reply@curseforge.com (kappesante) Comment #9 http://www.wowace.com/addons/magic-targets/?comment=9 <p>Thanks, unfortunately:</p> <p>1x MagicTargets-2.0.95\MagicTargets.lua:590: attempt to index local 'tti' (a nil value) MagicTargets-2.0.95\MagicTargets.lua:604: in function &lt;MagicTargets\MagicTargets.lua:599&gt;</p> <p>2x MagicTargets-2.0.95\MagicTargets.lua:362: attempt to call global 'UnitGroupsRolesAssigned' (a nil value) MagicTargets-2.0.95\MagicTargets.lua:676: in function `UpdateBar' MagicTargets-2.0.95\MagicTargets.lua:737: in function &lt;MagicTargets\MagicTargets.lua:719&gt;</p> <p>Currently I use ora3, Pitbull4, Grid, Aloft</p> Sun, 17 Jan 2010 12:28:21 +0000 http://www.wowace.com/addons/magic-targets/?comment=9 http://www.wowace.com/addons/magic-targets/?comment=9 no-reply@curseforge.com (dmcleod) Comment #8 http://www.wowace.com/addons/magic-targets/?comment=8 <p>Ah, an additinal request <span class="emote emote-smile" title="Smile">:)</span> Would it be possible to exclude dead people from the "not tragetting" list? Thanks <span class="emote emote-smile" title="Smile">:)</span></p> Mon, 18 May 2009 17:04:47 +0000 http://www.wowace.com/addons/magic-targets/?comment=8 http://www.wowace.com/addons/magic-targets/?comment=8 no-reply@curseforge.com (dmcleod) Comment #7 http://www.wowace.com/addons/magic-targets/?comment=7 <p>Hi</p> <p>This is an awsome addon, I#m very thankful for creating it by you <span class="emote emote-smile" title="Smile">:)</span></p> <p>A few weeks ago you added the feature to show, who is NOT targetting a target. Currently I'm missing two features, which will brought the "who is NOT targetting" feature to the cutting edge of target control mnechanism:</p> <p>1) Please add the option to alert this "not" targetting people (e.g. by an whisperbutton)</p> <p>2) Would it be possible to create an exclude list for 1), like Pop-Down Raidlist, where you can activate or deactivate the message for the raidplayers (e.g. the Tanks and healers (XXX, XY and babyface) shall not receive the "You are targetting the wrong Main-Target"))?</p> <p>Cheers,</p> <p>DMcLeod</p> Sun, 17 May 2009 13:05:38 +0000 http://www.wowace.com/addons/magic-targets/?comment=7 http://www.wowace.com/addons/magic-targets/?comment=7 no-reply@curseforge.com (dmcleod) Comment #6 http://www.wowace.com/addons/magic-targets/?comment=6 <p>2.0.87 fixes it. Sorry about that, I forgot how my own addon worked and broke it completely while trying to optimize it. As a side-note 2.0.87 fixes DK tank detection and the forever broken warrior tank detection.</p> Tue, 28 Apr 2009 03:37:01 +0000 http://www.wowace.com/addons/magic-targets/?comment=6 http://www.wowace.com/addons/magic-targets/?comment=6 no-reply@curseforge.com (dhedbor) Comment #5 http://www.wowace.com/addons/magic-targets/?comment=5 <p>r84 is totally broken, when I target something it's saying noone is targeting it after a second - even me. I do NOT have the new option enabled to show who is "not" targeting the targets.</p> Mon, 27 Apr 2009 02:42:49 +0000 http://www.wowace.com/addons/magic-targets/?comment=5 http://www.wowace.com/addons/magic-targets/?comment=5 no-reply@curseforge.com (HunterZ) Comment #4 http://www.wowace.com/addons/magic-targets/?comment=4 <p>Yeah !</p> <p>Thanks a lot</p> Sun, 26 Apr 2009 10:24:27 +0000 http://www.wowace.com/addons/magic-targets/?comment=4 http://www.wowace.com/addons/magic-targets/?comment=4 no-reply@curseforge.com (THSitar) Comment #3 http://www.wowace.com/addons/magic-targets/?comment=3 <p>Yes that's it.</p> <p>What i really want to know when i lead a raid is who is not targetting the skull, i dont really care of who is doing it right <span class="emote emote-wink" title="Wink">;)</span></p> <p>Think you could add it as an option ?</p> Sat, 25 Apr 2009 18:18:07 +0000 http://www.wowace.com/addons/magic-targets/?comment=3 http://www.wowace.com/addons/magic-targets/?comment=3 no-reply@curseforge.com (THSitar)