LittleWigs

5 - Controller and Constructor issue

What is the issue?
The module doesn't and itself when the bosses are dead.

Please provide any additional information below.
the event that is registered is

self:AddCombatListener("UNIT_DIED", "Deaths")

I replace Deaths with BossDeath and now the module end at boss death's

User When Change
ulic Jan 29, 2009 at 22:52 UTC Changed status from Replied to Fixed
ulic Jan 29, 2009 at 22:51 UTC Changed status from Waiting to Replied
ulic Jan 29, 2009 at 22:19 UTC Changed status from New to Waiting
whynona2 Jan 27, 2009 at 12:29 UTC Create

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  • 2 comments
  • Avatar of ulic ulic Jan 29, 2009 at 22:51 UTC - 0 likes

    With some help from Funkeh' & Arrowmaster I think I got this fixed.

  • Avatar of ulic ulic Jan 29, 2009 at 22:18 UTC - 0 likes

    The problem is that they both need to die, and with BossDeath it only watches for one. I think funkeh might have fixed this in BigWigs with a recent patch.

  • 2 comments

Facts

Last updated
Jan 29, 2009
Reported
Jan 27, 2009
Status
Fixed - Developer made requested changes. QA should verify.
Type
Other - Some other kind of issue
Priority
Medium - Normal priority.
Votes
0

Reported by

Possible assignees

  • Avatar of ulic
    • Manager
    • Author