1 - GenericBossDeath doesn't do what we think it should
All the modules that use GenericBossDeath fail to sync & deactivate because BW is weird. :)
I recommend renaming all the BossDeath overrides to BossDeathCheck or something, and having that call the real BossDeath when the time is appropriate.
See http://www.wowace.com/projects/big-wigs/tickets/13-generic-boss-death-doesnt-work/ for technical detail.
This particular defect is only present in Constructor/Controller and Ingvar the Plunderer. I'll keep searching for modules that don't deactivate themselves.
| User | When | Change |
|---|---|---|
| ulic | Mon, 12 Jan 2009 16:51:17 | Changed status from Accepted to Fixed |
| taral | Sat, 10 Jan 2009 04:44:31 | Changed description:I recommend renaming all the BossDeath overrides to BossDeathCheck or something, and having that call the real BossDeath when the time is appropriate. See http://www.wowace.com/projects/big-wigs/tickets/13-generic-boss-death-doesnt-work/ for technical detail. + + This particular defect is only present in Constructor/Controller and Ingvar the Plunderer. I'll keep searching for modules that don't deactivate themselves. |
| ulic | Thu, 08 Jan 2009 23:22:03 | Changed status from New to Accepted |
| taral | Thu, 08 Jan 2009 19:29:18 | Create |
- 3 comments
- 3 comments
- #3
taral Thu, 15 Jan 2009 07:50:51I haven't tried it yet, but you're still using GenericBossDeath in C&C. If you look at the BW code, you will see that GenericBossDeath does NOT cause the module to be disabled (ref. BigWigs:BigWigs_RecvSync)
- #2
ulic Mon, 12 Jan 2009 16:46:37Give these another try. They might be ok now in Beta8, I changed some minor stuff, but I'm not sure why they weren't working in the first place.
- #1
ulic Thu, 08 Jan 2009 23:21:40Can you please modify the ticket to include a list of any bosses you find that have this problem. I'll try to check for them, but it doesn't mean I might not miss one :)