LilSparky's Workshop adds auction-derived pricing information for trade skills right into the trade skill recipe frame. Each skill is evaluated for material costs and potential value of the item created. These two numbers are listed next to each skill in an easy-to-read format.
Supported Auction Scanners:
- Auctioneer
- AuctionLite
- AuctionMaster
- Auctionator
Supported Vendor Databases:
- Informant
- "GetSellValue" compliant mods (SellFish, ItemPriceTooltip, Valuation, ItemDataCache, plus many others)
Optionally Requires:
- LibPeriodicTable (to identify items that are sold by vendors)
Trade Skill Interfaces Supported:
- AdvancedTradeSkillWindow
- Skillet (trunk and "lilsparky" version)
- Blizzard's Standard UI
- Doublewide Tradeskills
- Tradeskill HD
Auction pricing models can be selected by right-clicking either the value column or the cost column (each can have a different pricing method attached).
The Value column can be left clicked to cycle through the different valuation methods for the resultant item: Auction Value (a), Vendor Value (v), Disenchant Value (d) or the greatest of the three different values (the default). Any instance of an item Value being greater than the Cost to create it will have a highlighted Value entry. Optionally, the Value column can be displayed as a percentage of the Cost column.
The Cost column simply sums up the costs for each reagent and reports the total.
Both columns can be combined into a single "Profit" column which simply reflects the Value minus the Cost.
Tooltips for each column give more details about the price breakdowns LSW is considering.
Facts
- Date created
- 10 Oct 2007
- Categories
- Last update
- 11 Sep 2009
- Development stage
- Release
- Language
- enUS
- License
- All Rights Reserved
- Curse link
- LilSparky's Workshop
- Recent files
- #48
lilsparky Thu, 21 May 2009 20:25:08r69 should fix the RegisterToggle error in the auctionMaster_support file
strolchi - what trade skill frame are you using?
- #47
strolchi1975 Thu, 21 May 2009 18:47:33since r63 i have this problem and i see only 0 in the list r63 works but higher versions not [C]: RegisterToggle() ...kysWorkshop\pricingSupport\auctionMaster_support.lua:117: Init() ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:1853: ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:1849 ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:1867: ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:1859 ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:1904: ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:1901 [C]: LoadAddOn() ..\FrameXML\UIParent.lua:229: UIParentLoadAddOn() ..\FrameXML\UIParent.lua:283: TradeSkillFrame_LoadUI() ..\FrameXML\UIParent.lua:968: ..\FrameXML\UIParent.lua:469 [C]: CastSpell() ..\FrameXML\SpellBookFrame.lua:350: SpellButton_OnClick() [string "*:OnClick"]:4: [string "*:OnClick"]:1
- #46
lilsparky Tue, 19 May 2009 22:08:16then i suspect it didn't install properly. the atsw_skilllisting variable is no longer being used. maybe your extract went to the wrong directory? (like next to addons, or inside the LSW folder)
- #45
Danrith Tue, 19 May 2009 21:53:16That change to atsw took care of it. Just FYI, I did download the version r66 from here prior to the error I posted.
- #44
lilsparky Tue, 19 May 2009 03:52:13yes. try the alpha (download it from here)
or
edit atsw.lua, go to line 40 and remove the "local" from "local atsw_skilllisting = {}"
- #43
Danrith Mon, 18 May 2009 23:40:18I'm still getting errors when trying to use LilSparky's Workshop with ATSW:
Date: 2009-05-18 19:36:51 ID: 1 Error occured in: Global Count: 1 Message: ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua line 860: attempt to index global 'atsw_skilllisting' (a nil value) Debug: [C]: ? ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:860: ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:796 [C]: Show() AdvancedTradeSkillWindow\atsw.lua:739: ATSWFrame_Update() AdvancedTradeSkillWindow\atsw.lua:483: ATSWFrame_OnEvent() [string "*:OnEvent"]:1: [string "*:OnEvent"]:1 [C]: ExpandTradeSkillSubClass() AdvancedTradeSkillWindow\atsw.lua:132: ATSW_ShowWindow_ORIGINAL() ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:1271: ATSW_ShowWindow() AdvancedTradeSkillWindow\atsw.lua:374: ATSWFrame_OnEvent() [string "*:OnEvent"]:1: [string "*:OnEvent"]:1 [C]: ? [C]: UseAction() ..\FrameXML\SecureTemplates.lua:258: handler() ..\FrameXML\SecureTemplates.lua:460: ..\FrameXML\SecureTemplates.lua:417
Any suggestions?
- #41
lilsparky Fri, 15 May 2009 17:16:54yeah, that's odd. i've seen that as well and figured it was lippt not recognizing those items as vendor items (it's been a while since i updated my libpt) but that should only be used to ensure vendor pricing over auction pricing...
well, it's alpha for a reason!
shouldn't be hard to figure out what's going on i hope.
- #40
Torall Fri, 15 May 2009 10:02:52Just updated to the latest version, that's fixed it!
Many thanks for that.
Edit:
Now for the next problem...
When I mouse over the reagent cost column, vendor sold mats are still displaying as "0?" eg; Resilient Parchment.
- #39
lilsparky Thu, 14 May 2009 21:20:21are you getting any error messages? it looks like there was a problem if you didn't have libperiodic table installed, it would error out and leave "0?" for all prices.
i'm committing a fix for that right now.
- #38
Torall Thu, 14 May 2009 19:29:45Yeah, I get the right click menu just fine and there's a tick next to AuctionLite (the only option).