LibWindow-1.1

2 - Embeded SetScale causes endless loop

What steps will reproduce the problem?
1.  Embed the lib into a frame
2.  call frame:SetScale()

What is the expected output? What do you see instead?
expected: The frame scale should change
instead: Client freezes

What version of the product are you using?
r6-40100

Do you have an error log of what happened?
no

Please provide any additional information below.
When a frame has the lib embeded and SetScale is called, line 209 of this lib calls itself and causes an endless loop that freezes the game up.  The function needs to be renamed (ex: SetFrameScale).

User When Change
deadlyslaya Aug 12, 2011 at 22:06 UTC Create

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Facts

Reported
Aug 12, 2011
Status
New - Issue has not had initial review yet.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.
Votes
0

Reported by

Possible assignees

  • Avatar of mikk
    • Manager
    • Author