LibTimer-1.0

r20130118005954

Change log

funkydude:
    - Fix :CancelTimer to work with the id change
    - Take this opportunity to tweak the way animations are configured, which might solve a rare issue with some users with OnFinished firing more than once.
    - Rename the storage variables
    - Moving to a more reliable id system
    - return false/true to CancelTimer.
    - comment out some chat prints
    - Implement upgrade code from old onupdate system to new animation system.
    - quick error fix
    - Make this more of an AceTimer branch, rename various things to AceTimer. Add support for infinite args.
    - more comments
    - Support embed upgrades
    - comments and upvalues
    - copy paste some docs from acetimer
    - some error checks
    - initial commit

Facts

Uploaded on
Jan 18, 2013
Game version
  • 5.1.0
Filename
LibTimer-1.0-r20130118005954.zip
Size
5.5 KiB
MD5
36c63b610e5eeb5136e2b422bc145ce6
Type
Alpha
Status
Normal
Downloads
34

Authors