- Take this opportunity to tweak the way animations are configured, which might solve a rare issue with some users with OnFinished firing more than once.
- Rename the storage variables
- Moving to a more reliable id system
- return false/true to CancelTimer.
- comment out some chat prints
- Implement upgrade code from old onupdate system to new animation system.
- quick error fix
- Make this more of an AceTimer branch, rename various things to AceTimer. Add support for infinite args.
- more comments
- Support embed upgrades
- comments and upvalues
- copy paste some docs from acetimer
- some error checks
- initial commit