Latest LibTalentQuery-1.0 Files http://www.wowace.com/addons/libtalentquery-1-0/files/ The latest files available for LibTalentQuery-1.0 en-us Fri, 02 Oct 2009 07:19:27 +0000 WowAce.com (http://www.wowace.com) 3.2.2 Release 1 http://www.wowace.com/addons/libtalentquery-1-0/files/69-3-2-2-release-1/ <p>------------------------------------------------------------------------<br> r81 | zeksie | 2009-10-02 07:19:19 +0000 (Fri, 02 Oct 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;A /tags/3.2.2 Release 1 (from /trunk:80)</p> <p>Tagging as 3.2.2 Release 1<br> ------------------------------------------------------------------------<br> r80 | Zeksie | 2009-10-02 07:18:20 +0000 (Fri, 02 Oct 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fix ticket #1: Lib being loaded OnDemand after PLAYER_ENTERING_WORLD would make the queue not function until player zoned.<br> ------------------------------------------------------------------------<br> r79 | Zeksie | 2009-08-22 13:48:13 +0000 (Sat, 22 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fixed a missing local.<br> ------------------------------------------------------------------------</p> Fri, 02 Oct 2009 07:19:27 +0000 http://www.wowace.com/addons/libtalentquery-1-0/files/69-3-2-2-release-1/ http://www.wowace.com/addons/libtalentquery-1-0/files/69-3-2-2-release-1/ no-reply@curseforge.com (Zeksie) r80 http://www.wowace.com/addons/libtalentquery-1-0/files/68-r80/ <p>------------------------------------------------------------------------<br> r80 | Zeksie | 2009-10-02 07:18:20 +0000 (Fri, 02 Oct 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fix ticket #1: Lib being loaded OnDemand after PLAYER_ENTERING_WORLD would make the queue not function until player zoned.<br> ------------------------------------------------------------------------<br> r79 | Zeksie | 2009-08-22 13:48:13 +0000 (Sat, 22 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fixed a missing local.<br> ------------------------------------------------------------------------</p> Fri, 02 Oct 2009 07:18:27 +0000 http://www.wowace.com/addons/libtalentquery-1-0/files/68-r80/ http://www.wowace.com/addons/libtalentquery-1-0/files/68-r80/ no-reply@curseforge.com (Zeksie) r79 http://www.wowace.com/addons/libtalentquery-1-0/files/67-r79/ <p>------------------------------------------------------------------------<br> r79 | Zeksie | 2009-08-22 13:48:13 +0000 (Sat, 22 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fixed a missing local.<br> ------------------------------------------------------------------------<br> r78 | Zeksie | 2009-08-21 13:49:01 +0000 (Fri, 21 Aug 2009) | 3 lines<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fixed problem with players getting stuck in queue when they were queried with 'Unknown' name.<br> Added validation that the tree name inspected matches the class of the inspected player.<br> Now also validates outsider inspects as well as queued ones before firing off a potentially bad event.<br> ------------------------------------------------------------------------<br> r77 | Zeksie | 2009-08-18 01:40:37 +0000 (Tue, 18 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Sigh.<br> ------------------------------------------------------------------------<br> r75 | Zeksie | 2009-08-18 00:49:53 +0000 (Tue, 18 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Debug code is for tired people and aardvarks.<br> ------------------------------------------------------------------------<br> r73 | Zeksie | 2009-08-18 00:38:07 +0000 (Tue, 18 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Oops.<br> ------------------------------------------------------------------------<br> r71 | Zeksie | 2009-08-17 23:18:21 +0000 (Mon, 17 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Prioritise querying direct units IDs first (raid1, party3 etc, instead of party2pettarget and suchlike) because other unit's targets can change between notify and event which can bugger things up.<br> ------------------------------------------------------------------------<br> r70 | Zeksie | 2009-08-16 21:14:59 +0000 (Sun, 16 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>No longer immediately checks the queue when a Query is issued to stop repeated requests from multiple mods based on events triggering the same query sequentially after each other.<br> ------------------------------------------------------------------------<br> r69 | Zeksie | 2009-08-15 02:06:24 +0000 (Sat, 15 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fixed a validation bug in NotifyInspect hook.<br> ------------------------------------------------------------------------<br> r68 | Zeksie | 2009-08-09 22:20:54 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added another level of validation to event handler to cure problem of roster changes while inspecting, which changes the unit IDs.<br> ------------------------------------------------------------------------<br> r67 | Zeksie | 2009-08-09 08:08:08 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Don't add players under level 10 to query queue.<br> ------------------------------------------------------------------------<br> r66 | Zeksie | 2009-08-09 07:23:20 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Don't hide the queue frame when switching to second queue.<br> ------------------------------------------------------------------------<br> r64 | Zeksie | 2009-08-09 06:41:21 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fix event queue not firing up occasionally.<br> ------------------------------------------------------------------------<br> r62 | Zeksie | 2009-08-08 21:00:23 +0000 (Sat, 08 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added more sanity checking, should no longer return with empty/partial talents (usually when logging in this occurs). Also paused queue processing until after entering world.<br> ------------------------------------------------------------------------<br> r60 | Zeksie | 2009-08-07 23:04:00 +0000 (Fri, 07 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.toc</p> <p>TOC Update<br> ------------------------------------------------------------------------</p> Sat, 22 Aug 2009 13:48:19 +0000 http://www.wowace.com/addons/libtalentquery-1-0/files/67-r79/ http://www.wowace.com/addons/libtalentquery-1-0/files/67-r79/ no-reply@curseforge.com (Zeksie) r78 http://www.wowace.com/addons/libtalentquery-1-0/files/66-r78/ <p>------------------------------------------------------------------------<br> r78 | Zeksie | 2009-08-21 13:49:01 +0000 (Fri, 21 Aug 2009) | 3 lines<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fixed problem with players getting stuck in queue when they were queried with 'Unknown' name.<br> Added validation that the tree name inspected matches the class of the inspected player.<br> Now also validates outsider inspects as well as queued ones before firing off a potentially bad event.<br> ------------------------------------------------------------------------<br> r77 | Zeksie | 2009-08-18 01:40:37 +0000 (Tue, 18 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Sigh.<br> ------------------------------------------------------------------------<br> r75 | Zeksie | 2009-08-18 00:49:53 +0000 (Tue, 18 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Debug code is for tired people and aardvarks.<br> ------------------------------------------------------------------------<br> r73 | Zeksie | 2009-08-18 00:38:07 +0000 (Tue, 18 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Oops.<br> ------------------------------------------------------------------------<br> r71 | Zeksie | 2009-08-17 23:18:21 +0000 (Mon, 17 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Prioritise querying direct units IDs first (raid1, party3 etc, instead of party2pettarget and suchlike) because other unit's targets can change between notify and event which can bugger things up.<br> ------------------------------------------------------------------------<br> r70 | Zeksie | 2009-08-16 21:14:59 +0000 (Sun, 16 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>No longer immediately checks the queue when a Query is issued to stop repeated requests from multiple mods based on events triggering the same query sequentially after each other.<br> ------------------------------------------------------------------------<br> r69 | Zeksie | 2009-08-15 02:06:24 +0000 (Sat, 15 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fixed a validation bug in NotifyInspect hook.<br> ------------------------------------------------------------------------<br> r68 | Zeksie | 2009-08-09 22:20:54 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added another level of validation to event handler to cure problem of roster changes while inspecting, which changes the unit IDs.<br> ------------------------------------------------------------------------<br> r67 | Zeksie | 2009-08-09 08:08:08 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Don't add players under level 10 to query queue.<br> ------------------------------------------------------------------------<br> r66 | Zeksie | 2009-08-09 07:23:20 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Don't hide the queue frame when switching to second queue.<br> ------------------------------------------------------------------------<br> r64 | Zeksie | 2009-08-09 06:41:21 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fix event queue not firing up occasionally.<br> ------------------------------------------------------------------------<br> r62 | Zeksie | 2009-08-08 21:00:23 +0000 (Sat, 08 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added more sanity checking, should no longer return with empty/partial talents (usually when logging in this occurs). Also paused queue processing until after entering world.<br> ------------------------------------------------------------------------<br> r60 | Zeksie | 2009-08-07 23:04:00 +0000 (Fri, 07 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.toc</p> <p>TOC Update<br> ------------------------------------------------------------------------</p> Fri, 21 Aug 2009 13:49:05 +0000 http://www.wowace.com/addons/libtalentquery-1-0/files/66-r78/ http://www.wowace.com/addons/libtalentquery-1-0/files/66-r78/ no-reply@curseforge.com (Zeksie) r77 http://www.wowace.com/addons/libtalentquery-1-0/files/65-r77/ <p>------------------------------------------------------------------------<br> r77 | Zeksie | 2009-08-18 01:40:37 +0000 (Tue, 18 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Sigh.<br> ------------------------------------------------------------------------<br> r75 | Zeksie | 2009-08-18 00:49:53 +0000 (Tue, 18 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Debug code is for tired people and aardvarks.<br> ------------------------------------------------------------------------<br> r73 | Zeksie | 2009-08-18 00:38:07 +0000 (Tue, 18 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Oops.<br> ------------------------------------------------------------------------<br> r71 | Zeksie | 2009-08-17 23:18:21 +0000 (Mon, 17 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Prioritise querying direct units IDs first (raid1, party3 etc, instead of party2pettarget and suchlike) because other unit's targets can change between notify and event which can bugger things up.<br> ------------------------------------------------------------------------<br> r70 | Zeksie | 2009-08-16 21:14:59 +0000 (Sun, 16 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>No longer immediately checks the queue when a Query is issued to stop repeated requests from multiple mods based on events triggering the same query sequentially after each other.<br> ------------------------------------------------------------------------<br> r69 | Zeksie | 2009-08-15 02:06:24 +0000 (Sat, 15 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fixed a validation bug in NotifyInspect hook.<br> ------------------------------------------------------------------------<br> r68 | Zeksie | 2009-08-09 22:20:54 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added another level of validation to event handler to cure problem of roster changes while inspecting, which changes the unit IDs.<br> ------------------------------------------------------------------------<br> r67 | Zeksie | 2009-08-09 08:08:08 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Don't add players under level 10 to query queue.<br> ------------------------------------------------------------------------<br> r66 | Zeksie | 2009-08-09 07:23:20 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Don't hide the queue frame when switching to second queue.<br> ------------------------------------------------------------------------<br> r64 | Zeksie | 2009-08-09 06:41:21 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fix event queue not firing up occasionally.<br> ------------------------------------------------------------------------<br> r62 | Zeksie | 2009-08-08 21:00:23 +0000 (Sat, 08 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added more sanity checking, should no longer return with empty/partial talents (usually when logging in this occurs). Also paused queue processing until after entering world.<br> ------------------------------------------------------------------------<br> r60 | Zeksie | 2009-08-07 23:04:00 +0000 (Fri, 07 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.toc</p> <p>TOC Update<br> ------------------------------------------------------------------------</p> Tue, 18 Aug 2009 01:40:41 +0000 http://www.wowace.com/addons/libtalentquery-1-0/files/65-r77/ http://www.wowace.com/addons/libtalentquery-1-0/files/65-r77/ no-reply@curseforge.com (Zeksie) r75 http://www.wowace.com/addons/libtalentquery-1-0/files/63-r75/ <p>------------------------------------------------------------------------<br> r75 | Zeksie | 2009-08-18 00:49:53 +0000 (Tue, 18 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Debug code is for tired people and aardvarks.<br> ------------------------------------------------------------------------<br> r73 | Zeksie | 2009-08-18 00:38:07 +0000 (Tue, 18 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Oops.<br> ------------------------------------------------------------------------<br> r71 | Zeksie | 2009-08-17 23:18:21 +0000 (Mon, 17 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Prioritise querying direct units IDs first (raid1, party3 etc, instead of party2pettarget and suchlike) because other unit's targets can change between notify and event which can bugger things up.<br> ------------------------------------------------------------------------<br> r70 | Zeksie | 2009-08-16 21:14:59 +0000 (Sun, 16 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>No longer immediately checks the queue when a Query is issued to stop repeated requests from multiple mods based on events triggering the same query sequentially after each other.<br> ------------------------------------------------------------------------<br> r69 | Zeksie | 2009-08-15 02:06:24 +0000 (Sat, 15 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fixed a validation bug in NotifyInspect hook.<br> ------------------------------------------------------------------------<br> r68 | Zeksie | 2009-08-09 22:20:54 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added another level of validation to event handler to cure problem of roster changes while inspecting, which changes the unit IDs.<br> ------------------------------------------------------------------------<br> r67 | Zeksie | 2009-08-09 08:08:08 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Don't add players under level 10 to query queue.<br> ------------------------------------------------------------------------<br> r66 | Zeksie | 2009-08-09 07:23:20 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Don't hide the queue frame when switching to second queue.<br> ------------------------------------------------------------------------<br> r64 | Zeksie | 2009-08-09 06:41:21 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fix event queue not firing up occasionally.<br> ------------------------------------------------------------------------<br> r62 | Zeksie | 2009-08-08 21:00:23 +0000 (Sat, 08 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added more sanity checking, should no longer return with empty/partial talents (usually when logging in this occurs). Also paused queue processing until after entering world.<br> ------------------------------------------------------------------------<br> r60 | Zeksie | 2009-08-07 23:04:00 +0000 (Fri, 07 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.toc</p> <p>TOC Update<br> ------------------------------------------------------------------------</p> Tue, 18 Aug 2009 00:49:59 +0000 http://www.wowace.com/addons/libtalentquery-1-0/files/63-r75/ http://www.wowace.com/addons/libtalentquery-1-0/files/63-r75/ no-reply@curseforge.com (Zeksie) r73 http://www.wowace.com/addons/libtalentquery-1-0/files/61-r73/ <p>------------------------------------------------------------------------<br> r73 | Zeksie | 2009-08-18 00:38:07 +0000 (Tue, 18 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Oops.<br> ------------------------------------------------------------------------<br> r71 | Zeksie | 2009-08-17 23:18:21 +0000 (Mon, 17 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Prioritise querying direct units IDs first (raid1, party3 etc, instead of party2pettarget and suchlike) because other unit's targets can change between notify and event which can bugger things up.<br> ------------------------------------------------------------------------<br> r70 | Zeksie | 2009-08-16 21:14:59 +0000 (Sun, 16 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>No longer immediately checks the queue when a Query is issued to stop repeated requests from multiple mods based on events triggering the same query sequentially after each other.<br> ------------------------------------------------------------------------<br> r69 | Zeksie | 2009-08-15 02:06:24 +0000 (Sat, 15 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fixed a validation bug in NotifyInspect hook.<br> ------------------------------------------------------------------------<br> r68 | Zeksie | 2009-08-09 22:20:54 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added another level of validation to event handler to cure problem of roster changes while inspecting, which changes the unit IDs.<br> ------------------------------------------------------------------------<br> r67 | Zeksie | 2009-08-09 08:08:08 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Don't add players under level 10 to query queue.<br> ------------------------------------------------------------------------<br> r66 | Zeksie | 2009-08-09 07:23:20 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Don't hide the queue frame when switching to second queue.<br> ------------------------------------------------------------------------<br> r64 | Zeksie | 2009-08-09 06:41:21 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fix event queue not firing up occasionally.<br> ------------------------------------------------------------------------<br> r62 | Zeksie | 2009-08-08 21:00:23 +0000 (Sat, 08 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added more sanity checking, should no longer return with empty/partial talents (usually when logging in this occurs). Also paused queue processing until after entering world.<br> ------------------------------------------------------------------------<br> r60 | Zeksie | 2009-08-07 23:04:00 +0000 (Fri, 07 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.toc</p> <p>TOC Update<br> ------------------------------------------------------------------------</p> Tue, 18 Aug 2009 00:38:13 +0000 http://www.wowace.com/addons/libtalentquery-1-0/files/61-r73/ http://www.wowace.com/addons/libtalentquery-1-0/files/61-r73/ no-reply@curseforge.com (Zeksie) r71 http://www.wowace.com/addons/libtalentquery-1-0/files/59-r71/ <p>------------------------------------------------------------------------<br> r71 | Zeksie | 2009-08-17 23:18:21 +0000 (Mon, 17 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Prioritise querying direct units IDs first (raid1, party3 etc, instead of party2pettarget and suchlike) because other unit's targets can change between notify and event which can bugger things up.<br> ------------------------------------------------------------------------<br> r70 | Zeksie | 2009-08-16 21:14:59 +0000 (Sun, 16 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>No longer immediately checks the queue when a Query is issued to stop repeated requests from multiple mods based on events triggering the same query sequentially after each other.<br> ------------------------------------------------------------------------<br> r69 | Zeksie | 2009-08-15 02:06:24 +0000 (Sat, 15 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fixed a validation bug in NotifyInspect hook.<br> ------------------------------------------------------------------------<br> r68 | Zeksie | 2009-08-09 22:20:54 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added another level of validation to event handler to cure problem of roster changes while inspecting, which changes the unit IDs.<br> ------------------------------------------------------------------------<br> r67 | Zeksie | 2009-08-09 08:08:08 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Don't add players under level 10 to query queue.<br> ------------------------------------------------------------------------<br> r66 | Zeksie | 2009-08-09 07:23:20 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Don't hide the queue frame when switching to second queue.<br> ------------------------------------------------------------------------<br> r64 | Zeksie | 2009-08-09 06:41:21 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fix event queue not firing up occasionally.<br> ------------------------------------------------------------------------<br> r62 | Zeksie | 2009-08-08 21:00:23 +0000 (Sat, 08 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added more sanity checking, should no longer return with empty/partial talents (usually when logging in this occurs). Also paused queue processing until after entering world.<br> ------------------------------------------------------------------------<br> r60 | Zeksie | 2009-08-07 23:04:00 +0000 (Fri, 07 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.toc</p> <p>TOC Update<br> ------------------------------------------------------------------------</p> Mon, 17 Aug 2009 23:18:26 +0000 http://www.wowace.com/addons/libtalentquery-1-0/files/59-r71/ http://www.wowace.com/addons/libtalentquery-1-0/files/59-r71/ no-reply@curseforge.com (Zeksie) r70 http://www.wowace.com/addons/libtalentquery-1-0/files/58-r70/ <p>------------------------------------------------------------------------<br> r70 | Zeksie | 2009-08-16 21:14:59 +0000 (Sun, 16 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>No longer immediately checks the queue when a Query is issued to stop repeated requests from multiple mods based on events triggering the same query sequentially after each other.<br> ------------------------------------------------------------------------<br> r69 | Zeksie | 2009-08-15 02:06:24 +0000 (Sat, 15 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fixed a validation bug in NotifyInspect hook.<br> ------------------------------------------------------------------------<br> r68 | Zeksie | 2009-08-09 22:20:54 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added another level of validation to event handler to cure problem of roster changes while inspecting, which changes the unit IDs.<br> ------------------------------------------------------------------------<br> r67 | Zeksie | 2009-08-09 08:08:08 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Don't add players under level 10 to query queue.<br> ------------------------------------------------------------------------<br> r66 | Zeksie | 2009-08-09 07:23:20 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Don't hide the queue frame when switching to second queue.<br> ------------------------------------------------------------------------<br> r64 | Zeksie | 2009-08-09 06:41:21 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fix event queue not firing up occasionally.<br> ------------------------------------------------------------------------<br> r62 | Zeksie | 2009-08-08 21:00:23 +0000 (Sat, 08 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added more sanity checking, should no longer return with empty/partial talents (usually when logging in this occurs). Also paused queue processing until after entering world.<br> ------------------------------------------------------------------------<br> r60 | Zeksie | 2009-08-07 23:04:00 +0000 (Fri, 07 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.toc</p> <p>TOC Update<br> ------------------------------------------------------------------------</p> Sun, 16 Aug 2009 21:15:05 +0000 http://www.wowace.com/addons/libtalentquery-1-0/files/58-r70/ http://www.wowace.com/addons/libtalentquery-1-0/files/58-r70/ no-reply@curseforge.com (Zeksie) r69 http://www.wowace.com/addons/libtalentquery-1-0/files/57-r69/ <p>------------------------------------------------------------------------<br> r69 | Zeksie | 2009-08-15 02:06:24 +0000 (Sat, 15 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fixed a validation bug in NotifyInspect hook.<br> ------------------------------------------------------------------------<br> r68 | Zeksie | 2009-08-09 22:20:54 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added another level of validation to event handler to cure problem of roster changes while inspecting, which changes the unit IDs.<br> ------------------------------------------------------------------------<br> r67 | Zeksie | 2009-08-09 08:08:08 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Don't add players under level 10 to query queue.<br> ------------------------------------------------------------------------<br> r66 | Zeksie | 2009-08-09 07:23:20 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Don't hide the queue frame when switching to second queue.<br> ------------------------------------------------------------------------<br> r64 | Zeksie | 2009-08-09 06:41:21 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fix event queue not firing up occasionally.<br> ------------------------------------------------------------------------<br> r62 | Zeksie | 2009-08-08 21:00:23 +0000 (Sat, 08 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added more sanity checking, should no longer return with empty/partial talents (usually when logging in this occurs). Also paused queue processing until after entering world.<br> ------------------------------------------------------------------------<br> r60 | Zeksie | 2009-08-07 23:04:00 +0000 (Fri, 07 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.toc</p> <p>TOC Update<br> ------------------------------------------------------------------------</p> Sat, 15 Aug 2009 02:06:28 +0000 http://www.wowace.com/addons/libtalentquery-1-0/files/57-r69/ http://www.wowace.com/addons/libtalentquery-1-0/files/57-r69/ no-reply@curseforge.com (Zeksie) r68 http://www.wowace.com/addons/libtalentquery-1-0/files/56-r68/ <p>------------------------------------------------------------------------<br> r68 | Zeksie | 2009-08-09 22:20:54 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added another level of validation to event handler to cure problem of roster changes while inspecting, which changes the unit IDs.<br> ------------------------------------------------------------------------<br> r67 | Zeksie | 2009-08-09 08:08:08 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Don't add players under level 10 to query queue.<br> ------------------------------------------------------------------------<br> r66 | Zeksie | 2009-08-09 07:23:20 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Don't hide the queue frame when switching to second queue.<br> ------------------------------------------------------------------------<br> r64 | Zeksie | 2009-08-09 06:41:21 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fix event queue not firing up occasionally.<br> ------------------------------------------------------------------------<br> r62 | Zeksie | 2009-08-08 21:00:23 +0000 (Sat, 08 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added more sanity checking, should no longer return with empty/partial talents (usually when logging in this occurs). Also paused queue processing until after entering world.<br> ------------------------------------------------------------------------<br> r60 | Zeksie | 2009-08-07 23:04:00 +0000 (Fri, 07 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.toc</p> <p>TOC Update<br> ------------------------------------------------------------------------</p> Sun, 09 Aug 2009 22:21:32 +0000 http://www.wowace.com/addons/libtalentquery-1-0/files/56-r68/ http://www.wowace.com/addons/libtalentquery-1-0/files/56-r68/ no-reply@curseforge.com (Zeksie) r67 http://www.wowace.com/addons/libtalentquery-1-0/files/55-r67/ <p>------------------------------------------------------------------------<br> r67 | Zeksie | 2009-08-09 08:08:08 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Don't add players under level 10 to query queue.<br> ------------------------------------------------------------------------<br> r66 | Zeksie | 2009-08-09 07:23:20 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Don't hide the queue frame when switching to second queue.<br> ------------------------------------------------------------------------<br> r64 | Zeksie | 2009-08-09 06:41:21 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fix event queue not firing up occasionally.<br> ------------------------------------------------------------------------<br> r62 | Zeksie | 2009-08-08 21:00:23 +0000 (Sat, 08 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added more sanity checking, should no longer return with empty/partial talents (usually when logging in this occurs). Also paused queue processing until after entering world.<br> ------------------------------------------------------------------------<br> r60 | Zeksie | 2009-08-07 23:04:00 +0000 (Fri, 07 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.toc</p> <p>TOC Update<br> ------------------------------------------------------------------------</p> Sun, 09 Aug 2009 08:08:12 +0000 http://www.wowace.com/addons/libtalentquery-1-0/files/55-r67/ http://www.wowace.com/addons/libtalentquery-1-0/files/55-r67/ no-reply@curseforge.com (Zeksie) r66 http://www.wowace.com/addons/libtalentquery-1-0/files/54-r66/ <p>------------------------------------------------------------------------<br> r66 | Zeksie | 2009-08-09 07:23:20 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Don't hide the queue frame when switching to second queue.<br> ------------------------------------------------------------------------<br> r64 | Zeksie | 2009-08-09 06:41:21 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fix event queue not firing up occasionally.<br> ------------------------------------------------------------------------<br> r62 | Zeksie | 2009-08-08 21:00:23 +0000 (Sat, 08 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added more sanity checking, should no longer return with empty/partial talents (usually when logging in this occurs). Also paused queue processing until after entering world.<br> ------------------------------------------------------------------------<br> r60 | Zeksie | 2009-08-07 23:04:00 +0000 (Fri, 07 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.toc</p> <p>TOC Update<br> ------------------------------------------------------------------------</p> Sun, 09 Aug 2009 07:23:50 +0000 http://www.wowace.com/addons/libtalentquery-1-0/files/54-r66/ http://www.wowace.com/addons/libtalentquery-1-0/files/54-r66/ no-reply@curseforge.com (Zeksie) 3.2 Release 3 http://www.wowace.com/addons/libtalentquery-1-0/files/53-3-2-release-3/ <p>------------------------------------------------------------------------<br> r65 | zeksie | 2009-08-09 06:41:52 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;A /tags/3.2 Release 3 (from /trunk:64)</p> <p>Tagging as 3.2 Release 3<br> ------------------------------------------------------------------------<br> r64 | Zeksie | 2009-08-09 06:41:21 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fix event queue not firing up occasionally.<br> ------------------------------------------------------------------------<br> r62 | Zeksie | 2009-08-08 21:00:23 +0000 (Sat, 08 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added more sanity checking, should no longer return with empty/partial talents (usually when logging in this occurs). Also paused queue processing until after entering world.<br> ------------------------------------------------------------------------<br> r60 | Zeksie | 2009-08-07 23:04:00 +0000 (Fri, 07 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.toc</p> <p>TOC Update<br> ------------------------------------------------------------------------</p> Sun, 09 Aug 2009 06:41:57 +0000 http://www.wowace.com/addons/libtalentquery-1-0/files/53-3-2-release-3/ http://www.wowace.com/addons/libtalentquery-1-0/files/53-3-2-release-3/ no-reply@curseforge.com (Zeksie) r64 http://www.wowace.com/addons/libtalentquery-1-0/files/52-r64/ <p>------------------------------------------------------------------------<br> r64 | Zeksie | 2009-08-09 06:41:21 +0000 (Sun, 09 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Fix event queue not firing up occasionally.<br> ------------------------------------------------------------------------<br> r62 | Zeksie | 2009-08-08 21:00:23 +0000 (Sat, 08 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added more sanity checking, should no longer return with empty/partial talents (usually when logging in this occurs). Also paused queue processing until after entering world.<br> ------------------------------------------------------------------------<br> r60 | Zeksie | 2009-08-07 23:04:00 +0000 (Fri, 07 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.toc</p> <p>TOC Update<br> ------------------------------------------------------------------------</p> Sun, 09 Aug 2009 06:41:27 +0000 http://www.wowace.com/addons/libtalentquery-1-0/files/52-r64/ http://www.wowace.com/addons/libtalentquery-1-0/files/52-r64/ no-reply@curseforge.com (Zeksie) 3.2 Release 2 http://www.wowace.com/addons/libtalentquery-1-0/files/51-3-2-release-2/ <p>------------------------------------------------------------------------<br> r63 | zeksie | 2009-08-08 21:01:57 +0000 (Sat, 08 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;A /tags/3.2 Release 2 (from /trunk:62)</p> <p>Tagging as 3.2 Release 2<br> ------------------------------------------------------------------------<br> r62 | Zeksie | 2009-08-08 21:00:23 +0000 (Sat, 08 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added more sanity checking, should no longer return with empty/partial talents (usually when logging in this occurs). Also paused queue processing until after entering world.<br> ------------------------------------------------------------------------<br> r60 | Zeksie | 2009-08-07 23:04:00 +0000 (Fri, 07 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.toc</p> <p>TOC Update<br> ------------------------------------------------------------------------</p> Sat, 08 Aug 2009 21:02:02 +0000 http://www.wowace.com/addons/libtalentquery-1-0/files/51-3-2-release-2/ http://www.wowace.com/addons/libtalentquery-1-0/files/51-3-2-release-2/ no-reply@curseforge.com (Zeksie) r62 http://www.wowace.com/addons/libtalentquery-1-0/files/50-r62/ <p>------------------------------------------------------------------------<br> r62 | Zeksie | 2009-08-08 21:00:23 +0000 (Sat, 08 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>Added more sanity checking, should no longer return with empty/partial talents (usually when logging in this occurs). Also paused queue processing until after entering world.<br> ------------------------------------------------------------------------<br> r60 | Zeksie | 2009-08-07 23:04:00 +0000 (Fri, 07 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.toc</p> <p>TOC Update<br> ------------------------------------------------------------------------</p> Sat, 08 Aug 2009 21:00:27 +0000 http://www.wowace.com/addons/libtalentquery-1-0/files/50-r62/ http://www.wowace.com/addons/libtalentquery-1-0/files/50-r62/ no-reply@curseforge.com (Zeksie) 3.2 Release http://www.wowace.com/addons/libtalentquery-1-0/files/49-3-2-release/ <p>------------------------------------------------------------------------<br> r61 | zeksie | 2009-08-07 23:04:15 +0000 (Fri, 07 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;A /tags/3.2 Release (from /trunk:60)</p> <p>Tagging as 3.2 Release<br> ------------------------------------------------------------------------<br> r60 | Zeksie | 2009-08-07 23:04:00 +0000 (Fri, 07 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.toc</p> <p>TOC Update<br> ------------------------------------------------------------------------</p> Fri, 07 Aug 2009 23:05:46 +0000 http://www.wowace.com/addons/libtalentquery-1-0/files/49-3-2-release/ http://www.wowace.com/addons/libtalentquery-1-0/files/49-3-2-release/ no-reply@curseforge.com (Zeksie) r60 http://www.wowace.com/addons/libtalentquery-1-0/files/48-r60/ <p>------------------------------------------------------------------------<br> r60 | Zeksie | 2009-08-07 23:04:00 +0000 (Fri, 07 Aug 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.toc</p> <p>TOC Update<br> ------------------------------------------------------------------------</p> Fri, 07 Aug 2009 23:05:43 +0000 http://www.wowace.com/addons/libtalentquery-1-0/files/48-r60/ http://www.wowace.com/addons/libtalentquery-1-0/files/48-r60/ no-reply@curseforge.com (Zeksie) WoW 3.1.2 Release http://www.wowace.com/addons/libtalentquery-1-0/files/47-wow-3-1-2-release/ <p>------------------------------------------------------------------------<br> r58 | Zeksie | 2009-05-21 09:52:56 +0000 (Thu, 21 May 2009) | 7 lines<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.toc</p> <p>LibTalentQuery-1.0:<br> - Bit of code tidying/sanity.<br> - Now allows you to Query for player, it will just fire the result off immediately.<br> - Now also passes unitid as 3rd parameter to callback function.<br> - Reduced dead queue time-out to 1 minute before going quiet mode.<br> - Bumped TOC.</p> <p>------------------------------------------------------------------------<br> r57 | Zeksie | 2009-05-20 11:59:44 +0000 (Wed, 20 May 2009) | 2 lines<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>LibTalentQuery-1.0:<br> - Fixed assumption about UnitIsUnit not working for inspect targets outside of group. Now using UnitGUID to match them up.<br> ------------------------------------------------------------------------<br> r56 | Zeksie | 2009-05-20 11:44:01 +0000 (Wed, 20 May 2009) | 5 lines<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.lua</p> <p>LibTalentQuery-1.0:<br> - Huge performance improvements over previous versions. Full raid of 25 players can be talent scanned reliably in around 15-20 seconds, compared to the 2 or more minutes of older versions.<br> - Added new fired event 'TalentQuery_Ready_Outsider' to allow catching of talent scans triggered by other sources for opportunistic talent re-scan.<br> - Fixed return values for NameToUnitID target/pettarget units, and fixed non local 'unit'.</p> <p>------------------------------------------------------------------------<br> r55 | nevcairiel | 2009-03-06 10:12:47 +0000 (Fri, 06 Mar 2009) | 1 line<br> Changed paths:<br> &nbsp; &nbsp;M /trunk/LibTalentQuery-1.0.toc</p> <p>Restore LoD to Libraries, as 3.0.8 fixed all bugs that blocked LoD OptionalDeps to load properly.<br> ------------------------------------------------------------------------</p> Thu, 21 May 2009 10:29:46 +0000 http://www.wowace.com/addons/libtalentquery-1-0/files/47-wow-3-1-2-release/ http://www.wowace.com/addons/libtalentquery-1-0/files/47-wow-3-1-2-release/ no-reply@curseforge.com (Zeksie)