LibStatLogic-1.2

Change log

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r51 | Whitetooth | 2011-04-20 00:14:45 +0000 (Wed, 20 Apr 2011) | 1 line
Changed paths:
   M /trunk/LibStatLogic-1.2/LibStatLogic-1.2.lua

- 4.0.6: Priest: Holy Concentration: 15/30%, down from 20/40%.
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r50 | whitetooth | 2011-04-19 20:05:16 +0000 (Tue, 19 Apr 2011) | 2 lines
Changed paths:
   M /trunk/LibStatLogic-1.2/LibStatLogic-1.2.lua

- Fixed: Death Knight: Veteran of the Third War: Was using wrong spell id.
- Removed the :GetStatMod(“MOD_HEALTH”) implementation for additional health per stamina, because this is a function that is used a lot and ["condition"] = "UnitLevel('player') == 81" is slower to execute.
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r49 | whitetooth | 2011-04-19 19:38:12 +0000 (Tue, 19 Apr 2011) | 1 line
Changed paths:
   M /trunk/LibStatLogic-1.2/LibStatLogic-1.2.lua

- New API :GetHealthFromSta(sta, level). For each level beyond 80, stamina grants an additional 8% health per point.
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r48 | whitetooth | 2011-04-19 19:27:43 +0000 (Tue, 19 Apr 2011) | 1 line
Changed paths:
   M /trunk/LibStatLogic-1.2/LibStatLogic-1.2.lua

- :GetEffectFromRating: Shamans, Paladins, Druids, and Death Knights no longer receive 30% more melee haste from Haste Rating.
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r47 | whitetooth | 2011-04-19 16:55:52 +0000 (Tue, 19 Apr 2011) | 14 lines
Changed paths:
   M /trunk/LibStatLogic-1.2/LibStatLogic-1.2.lua

- Note to localizers:  Unmatched strings costs a lot of CPU time which may contributes to the laggy mouse over some people are experiencing, and should be prevented whenever possible. Turn on /sldebug and see if there are any "No Match" strings, any unused strings should be added to the "Exclude" table. Its preferable to have as few "PreScanPatterns" as possible to reduce CPU time, only use this table if all other methods fail.
- enUS: Added Mastery pattern to "PreScanPatterns"
- enUS: Exclude Procs "%d+ secs?[,%.]" in "PreScanPatterns"
- enUS: Added "SPELLPEN" pattern "Increases spell penetration" to "StatIDLookup"
- enUS: Exclude "Hurricane"  in  "WholeTextLookup"
- enUS: Exclude "Experience gained is increased%" in "StatIDLookup"
- enUS: Exclude "Item " in "Exclude"  (for "Item Level %d")
- enUS: Exclude "Binds" in "Exclude"
- enUS: Added pattern "to All Resistances" to "StatIDLookup"
- All locales:  Exclude REFORGED, ITEM_HEROIC in "Exclude"
- All locales:  Exclude some Colorblind Mode strings in "Exclude"
- Removed Block Value from PatternLocale tables
- Removed :GetBlockValueFromStr(str, class)
- Removed :GetBlockValuePerStr(class)
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r46 | whitetooth | 2011-04-17 22:56:11 +0000 (Sun, 17 Apr 2011) | 1 line
Changed paths:
   M /trunk/LibStatLogic-1.2/LibStatLogic-1.2.lua

- zhTW: DisplayLocale: Mastery and Mastery Rating update (Thanks to foolkids)
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r45 | Whitetooth | 2011-04-17 18:30:18 +0000 (Sun, 17 Apr 2011) | 2 lines
Changed paths:
   M /trunk/LibStatLogic-1.2/LibStatLogic-1.2.lua

- enUS: DisplayLocale: Regen stats reworded.
- 4.0.6: Druid: Nurturing Instinct: Increases your healing spells by up to 50%/100% of your Agility.
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r44 | Whitetooth | 2011-04-17 15:26:00 +0000 (Sun, 17 Apr 2011) | 7 lines
Changed paths:
   M /trunk/LibStatLogic-1.2/LibStatLogic-1.2.lua

- 4.0.6: Druid: Moonkin Form: Now grants 15% damage reduction instead of increased armor.
- 4.0.6: Hunter: Deterrence: Deterrence now provides 100% chance for melee attacks to miss instead of 100% parry chance.
- 4.0.6: Hunter: Animal Handler: Now provides a passive 25% bonus to attack power, up from 15%.
- 4.0.6: Hunter: Hunter vs. Wild: Has been increased to 5/10/15% Stamina, up from 4/8/12%.
- 4.0.6: Hunter: Into the Wilderness (passive): has been reduced to a 10% Agility increase, down from 15%.
- 4.0.6: Rogue: Sinister Calling: Now grants 30% Agility, up from 25%
- 4.0.6: Dwarf: Stoneform: Now reduces all damage taken by 10%, rather than increasing armor by 10%.
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r43 | Whitetooth | 2011-04-17 13:35:01 +0000 (Sun, 17 Apr 2011) | 7 lines
Changed paths:
   M /trunk/LibStatLogic-1.2/LibStatLogic-1.2.lua

- enUS: Added "RESILIENCE_RATING": "Increases your resilience rating"
- 4.0.6: Death Knight: Unholy Might: Reduced to a 5% Strength increase, down from 10%.
- 4.0.3: Death Knight: Icebound Fortitude: Now provides 20% damage reduction, down from 30%.
- 4.0.1: Hunter: Hunting Party: Increases your total Agility by an additional 2%.
- 4.0.6: Rogue: Vitality: Increases your Attack Power by 25%.
- 4.0.3: Warrior: Vigilance: Removed.
- 4.0.3: Druid: Survival Instincts: Damage taken reduced by 50% while in Bear Form or Cat Form.
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r42 | Whitetooth | 2011-04-17 09:07:32 +0000 (Sun, 17 Apr 2011) | 1 line
Changed paths:
   M /trunk/LibStatLogic-1.2/LibStatLogic-1.2.lua

- Fixed enUS Mastery DisplayLocale
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r41 | Whitetooth | 2011-04-17 09:05:13 +0000 (Sun, 17 Apr 2011) | 1 line
Changed paths:
   M /trunk/LibStatLogic-1.2/LibStatLogic-1.2.lua

- Setup DisplayLocale with enUS fallback if current local translation does not exist
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r39 | zuz666 | 2011-02-20 09:07:08 +0000 (Sun, 20 Feb 2011) | 1 line
Changed paths:
   M /trunk/LibStatLogic-1.2/LibStatLogic-1.2.lua

quick ruRU locale matery fix
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Facts

Uploaded on
Apr 20, 2011
Game version
  • 4.0.6
Filename
LibStatLogic-1.2-r51.zip
Size
138.2 KiB
MD5
255aaffee80a0764ae077ecb8cb332b0
Type
Alpha
Status
Normal
Downloads
4

Authors