Comments about LibRangeCheck-2.0 http://www.wowace.com/addons/librangecheck-2-0/ The latest comments about LibRangeCheck-2.0 en-us Mon, 27 Apr 2009 07:58:48 +0000 WowAce.com (http://www.wowace.com) Comment #5 http://www.wowace.com/addons/librangecheck-2-0/?comment=5 <p>@zaiph: Those are comments only, the actual ranges are determined by the blizz API, but I changed them in the source, just in case <span class="emote emote-smile" title="Smile">:)</span></p> <p>@Sinktinkler: This behaviour is due to how the ranges are determined and how interact based ranges work... The minimum range is the first range that range-check fails for, and for some reason the interact based ranges are determined differently than the "normal" spell/ability ranges. I'll consider ditching the interact-based checks for the friend and harm targets, and only keep them for the "misc" targets (those that you can neither assist, nor attack, like some folks in the neutral cities).</p> <p>If you'd like to try out how it would work, change these two lines in LibRangeCheck-2.0.lua (in the :init method):</p> <pre> self.friendRC = createCheckerList(FriendSpells[playerClass], {}, FriendItems) self.harmRC = createCheckerList(HarmSpells[playerClass], {}, HarmItems) </pre> <p>(the interactList param is replaced with an empty list)</p> <p>cheers, mitch</p> Mon, 27 Apr 2009 07:58:48 +0000 http://www.wowace.com/addons/librangecheck-2-0/?comment=5 http://www.wowace.com/addons/librangecheck-2-0/?comment=5 no-reply@curseforge.com (mitch0) Comment #4 http://www.wowace.com/addons/librangecheck-2-0/?comment=4 <p>Hi! There are some fights where I, as a rogue, am able to use all my melee abilities, yet LibRangeCheck reports a range of 9 - 10 yards (I think) instead of the expected 0 - 5. Mobs where this is an issue include Razorscale chained in phase 1 and Kologarn's arms. While it seems plausible that my target, which in both cases is hovering off the ground, is indeed 9 - 10 yards away, is there (or should there be) a way to know through the LibRangeCheck API that I'm in melee range and able to use my melee abilities?</p> <p>Actually, is this even intended behavior? Glancing through the code, it seems like it's using my rogue's Eviscerate to check for melee distance, and Eviscerate is certainly in range for these fights.</p> Fri, 24 Apr 2009 03:34:44 +0000 http://www.wowace.com/addons/librangecheck-2-0/?comment=4 http://www.wowace.com/addons/librangecheck-2-0/?comment=4 no-reply@curseforge.com (Sinktinkler) Comment #3 http://www.wowace.com/addons/librangecheck-2-0/?comment=3 <p>Warrior's spell range.</p> <p>355, ["Taunt"], 30 (not 20)</p> <p>5246, ["Intimidating Shout"], 8 (not 10)</p> <p>Warriors have no 10yard ranged harm spells except ones of area.</p> Thu, 23 Apr 2009 18:47:09 +0000 http://www.wowace.com/addons/librangecheck-2-0/?comment=3 http://www.wowace.com/addons/librangecheck-2-0/?comment=3 no-reply@curseforge.com (zainph) Comment #2 http://www.wowace.com/addons/librangecheck-2-0/?comment=2 <p>Fixed in v3.2.</p> <p>cheers,<br> mitch</p> Tue, 10 Feb 2009 08:26:39 +0000 http://www.wowace.com/addons/librangecheck-2-0/?comment=2 http://www.wowace.com/addons/librangecheck-2-0/?comment=2 no-reply@curseforge.com (mitch0) Comment #1 http://www.wowace.com/addons/librangecheck-2-0/?comment=1 <p>Hi, </p><p>First of all, thanks you for this addon. RangeDisplay is my favorate mod. But, there is a little problem for Druid. I couldn't do melee attacks in melee range (displayed 0-5 yard). </p><p>So, I modified LibRangeCheck-2.0.lua. </p><p>Line 62 <pre> 5211, -- [Bash], -- 5 </pre> <p>Then, I can do melee attacks in 0 ~ 5 yards RangeDisplay displays. And, 5~8 yards is displayed, that was not displayed before modification. </p><p>Bash is an instant melee attack, druid can achieve it at level 14 from trainer. </p><p>Maul is a range restricted spell, but at any range IsSpellInRange API returns 1. </p> Wed, 04 Feb 2009 09:31:36 +0000 http://www.wowace.com/addons/librangecheck-2-0/?comment=1 http://www.wowace.com/addons/librangecheck-2-0/?comment=1 no-reply@curseforge.com (zainph)